Master#10884
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The player sample uses game profile internally, but discards everything but the name and uuid and does not follow player profile restrictions, so it doesn't make sense to use that in the event.
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: befcf86 SPIGOT-7740: Fix using new map cursor types 0922909 Add EntityDamageEvent.DamageCause#CAMPFIRE CraftBukkit Changes: a1d2cd1 SPIGOT-7747: Mob head is not dropped when mob was blown up by a charged creeper 8078294 SPIGOT-7746: Server Crashing when Players Getting into End Portals 8d842e2 SPIGOT-7744: Fix exception for shooting projectiles with flame enchantment 64e0ad1 SPIGOT-7744: Fix crash when shooting arrows in creative mode 819f7a1 Fix player items not dropping on death 0a0229b Implement DamageCause#CAMPFIRE and minor improvement in exception for Unhandled block damage
Mostly for the primitive long to reference hashtable impl
Chunk system patch was refactored to take advantage of newer ConcurrentUtil's concurrent long hash table (which fixes hash collisions caused by chaining fastutil's long hash and CHM's hash) plus some other minor improvements. The chunk system was also merged with Starlight, which mostly provides a small improvement to ThreadedLevelLightEngine#checkBlock as the scheduling was rewritten.
Fixes warnings when using some java 21 features
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