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Improve vibration events#8636

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Machine-Maker:feature/better-game-event-events
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Improve vibration events#8636
Machine-Maker wants to merge 1 commit into
PaperMC:masterfrom
Machine-Maker:feature/better-game-event-events

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@Machine-Maker Machine-Maker commented Dec 10, 2022

Adds EntityReceiveGameEvent and expands BlockReceiveGameEvent

BlockReceiveGameEvent was not called for all block listeners, and was called for entity listeners. This separates them out into two events and adds missing event calls. It also adds more api for bypassing line of sight/occlusion checks (not sure what to call that).

Still needs testing, but wanted to open this while I did that.

Adds EntityReceiveGameEvent and expands BlockReceiveGameEvent
@Machine-Maker Machine-Maker marked this pull request as ready for review March 20, 2023 07:37
@Machine-Maker Machine-Maker requested a review from a team as a code owner March 20, 2023 07:37
@Machine-Maker Machine-Maker force-pushed the feature/better-game-event-events branch from 4bbb3d8 to c516c1f Compare March 20, 2023 07:37
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Updated for 1.19.4 and removed the "vibration" part of the event. GameEvent are not equivalent to vibrations. There could be a use for a future sub event of the block/entity events for vibration specifically, but this isn't that PR.

@Warriorrrr Warriorrrr moved this from Awaiting review to Waiting For Author in Paper PR Queue Mar 5, 2025
@kennytv kennytv added the pre-softspoon: never rebased Pre-hardfork pull requests that were not re-opened with the new main branch label Mar 23, 2025
@kennytv kennytv deleted the branch PaperMC:master March 23, 2025 19:15
@kennytv kennytv closed this Mar 23, 2025
@Machine-Maker Machine-Maker removed the pre-softspoon: never rebased Pre-hardfork pull requests that were not re-opened with the new main branch label Jul 6, 2025
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