Experimenting with OpenJ9 gives this when a player disconnects.
[22:28:53] [Netty Worker IO Thread #1/WARN]: No client connected for pending server!
[22:28:53] [Netty Worker IO Thread #1/ERROR]: [Playername|/123.123.123.123:64751] <-> ServerConnector [Test] - encountered exception: net.md_5.bungee.util.QuietException: Unexpected packet received during server login process!
0d01
Maybe anyone can prevent this from happening or can can give a hint what to change.
Experimenting with OpenJ9 gives this when a player disconnects.
Maybe anyone can prevent this from happening or can can give a hint what to change.