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2 changes: 2 additions & 0 deletions units/sdlevents.inc
Original file line number Diff line number Diff line change
Expand Up @@ -285,6 +285,8 @@ type
direction: cuint32; // Set to one of the SDL_MOUSEWHEEL_* defines. When FLIPPED the values in X and Y will be opposite. Multiply by -1 to change them back
preciseX: cfloat; // The amount scrolled horizontally, positive to the right and negative to the left, with float precision (added in 2.0.18)
preciseY: cfloat; // The amount scrolled vertically, positive away from the user and negative toward the user, with float precision (added in 2.0.18)
mouseX: cint32; // X coordinate, relative to window (added in 2.26.0)
mouseY: cint32; // Y coordinate, relative to window (added in 2.26.0)
end;

{**
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