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Implement ClientPlayerNetworkEvent#177

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TheGlitch76 merged 3 commits intoPatchworkMC:masterfrom
WalkerKnapp:feature/clientplayernetworkevent
Aug 14, 2020
Merged

Implement ClientPlayerNetworkEvent#177
TheGlitch76 merged 3 commits intoPatchworkMC:masterfrom
WalkerKnapp:feature/clientplayernetworkevent

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@WalkerKnapp
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Implements ClientPlayerNetworkEvent in patchwork-networking.

I am still unsure about if this is the best package to use for this event, so if it would be better to use another mod or to create a new one, just let me know.

Corresponding testmods PR: PatchworkMC/patchwork-testmods#4

@rikka0w0
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rikka0w0 commented Aug 14, 2020

I would like to suggest that you should move ClientHooks from the networking module to the god-classes module:
https://github.com/PatchworkMC/patchwork-api/tree/master/patchwork-god-classes/src/main/java/net/minecraftforge/fml/hooks

@WalkerKnapp
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Done 👍

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@TheGlitch76 TheGlitch76 left a comment

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Looks good to me! Thanks!

@TheGlitch76 TheGlitch76 merged commit 8437561 into PatchworkMC:master Aug 14, 2020
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3 participants