Fixes the damage calculation for Spectres and Tamed Beasts#1995
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Spectres and Tamed Beasts use the monster damage values for their base damage stats but in an effort for GGG to have them equal the minion stats at the same level they have added a global damage multiplier to make them even e.g. For level 42 monster Monster Damage: 97.1 Minion Damage: 230.37 (2.37x) So the spectre needs a 137% more damage multiplier I also rolled the 25% more damage server side mod into this calc so that they are in 1 place
added 3 commits
May 29, 2026 16:00
All minions are meant to have their attack damage multiplied by the minions innate damage multiplier Currently we were only applying that damage multiplier to the innate physical damage of the hit Currently this mechanic is bugged for Spectres and Tamed Beasts and working how we currently have the code but this will be fixed by GGG next week in a patch
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Description of the problem being solved:
Spectres and Tamed Beasts use the monster damage values for their base damage stats but in an effort for GGG to have them equal the minion stats at the same level they have added a global damage multiplier to make them even
e.g. For level 42 monster
Monster Damage: 97.1
Minion Damage: 230.37 (2.37x)
So the spectre needs a 137% more damage multiplier
I also rolled the 25% more damage server side mod into this calc so that they are in 1 place
Steps taken to verify a working solution:
Link to a build that showcases this PR:
https://maxroll.gg/poe2/pob/a315c10y
Before screenshot:
After screenshot: