Skip to content

Fix rangeless mods not getting pasted properly#2013

Merged
Wires77 merged 1 commit into
PathOfBuildingCommunity:devfrom
Wires77:fix_rangeless_copy_paste
May 31, 2026
Merged

Fix rangeless mods not getting pasted properly#2013
Wires77 merged 1 commit into
PathOfBuildingCommunity:devfrom
Wires77:fix_rangeless_copy_paste

Conversation

@Wires77
Copy link
Copy Markdown
Member

@Wires77 Wires77 commented May 29, 2026

Description of the problem being solved:

Mods that didn't have an advanced copy/paste range were disappearing when changing any of the item's sliders

Tested with the following items:

Item Class: Amulets
Rarity: Rare
Hate Scarab
Gold Amulet
--------
Quality (Defence Modifiers): +20% (augmented)
--------
Requires: Level 61
--------
Item Level: 79
--------
Allocates Stormcharged (enchant)
--------
{ Implicit Modifier }
14(12-20)% increased Rarity of Items found
--------
{ Prefix Modifier "Mirage's" (Tier: 1) — Defences  — 20% Increased }
47(45-50)% increased Evasion Rating
{ Prefix Modifier "Scintillating" (Tier: 2) — Defences  — 20% Increased }
+77(71-79) to maximum Energy Shield
{ Desecrated Prefix Modifier "Amanamu's" (Tier: 1) — Defences  — 20% Increased }
25(15-25)% increased Global Defences
{ Suffix Modifier "of Battle" (Tier: 1) — Attack }
+3 to Level of all Melee Skills
{ Suffix Modifier "of Archaeology" (Tier: 1) }
17(15-18)% increased Rarity of Items found
{ Suffix Modifier "of the Maelstrom" (Tier: 3) — Elemental, Lightning, Resistance }
+33(31-35)% to Lightning Resistance
Item Class: Quarterstaves
Rarity: Rare
Rapture Goad
Sinister Quarterstaff
--------
Quality: +20% (augmented)
Physical Damage: 66-109 (augmented)
Elemental Damage: 119-183 (cold), 19-417 (lightning)
Critical Hit Chance: 16.99% (augmented)
Attacks per Second: 1.40
--------
Requires: Level 67, 104 Dex, 41 Int
--------
Sockets: S S S S 
--------
Item Level: 81
--------
Adds 1 to 60 Lightning Damage (rune)
Gain 13% of Damage as Extra Chaos Damage (rune)
50% increased Attack Damage against Rare or Unique Enemies (rune)
Gain 5% of Damage as Extra Damage of all Elements (rune)
--------
{ Prefix Modifier "Crystalising" (Tier: 1) — Damage, Elemental, Cold, Attack }
Adds 119(112-124) to 183(168-189) Cold Damage
{ Prefix Modifier "Vapourising" (Tier: 1) — Damage, Elemental, Lightning, Attack }
Adds 18(1-19) to 357(310-358) Lightning Damage
{ Prefix Modifier "Devastating" (Tier: 1) — Damage, Elemental, Attack }
136(120-139)% increased Elemental Damage with Attacks
{ Fractured Suffix Modifier "of Unmaking" (Tier: 1) — Attack, Critical }
+4.99(4.41-5)% to Critical Hit Chance
{ Suffix Modifier "of the Essence" — Attack }
+5 to Level of all Attack Skills
{ Desecrated Suffix Modifier "of Destruction" (Tier: 1) — Damage, Attack, Critical }
+25(23-25)% to Critical Damage Bonus
--------
Corrupted
--------
Fractured Item

@Wires77 Wires77 added bug Something isn't working bug: calculation Numerical differences and removed bug Something isn't working labels May 29, 2026
@Wires77 Wires77 merged commit 1537bfc into PathOfBuildingCommunity:dev May 31, 2026
2 of 4 checks passed
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

bug: calculation Numerical differences

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant