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Remove item mods not present in PoE 2#6

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LocalIdentity merged 11 commits intoPathOfBuildingCommunity:devfrom
QuickStick123:remove-not-present-item-mods
Dec 21, 2024
Merged

Remove item mods not present in PoE 2#6
LocalIdentity merged 11 commits intoPathOfBuildingCommunity:devfrom
QuickStick123:remove-not-present-item-mods

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@QuickStick123 QuickStick123 commented Dec 3, 2024

Description of the problem being solved:

Lots of items mods aren't in PoE 2 so this is unnecessary bloat

This removes the implementation from the item classes and doesn't touch trade stuff.
veiled
delve
exarch
eater
fractured
synthesis
scourge
crucible
crafted
essence (because it isn't a special tier anymore its just a re roll of an mod type)
split
influences (shaper, elder, hunter, crusader, redeemer, warlord)
elevated influence / maven

Further stuff that could be removed are class restrictions?

Steps taken to verify a working solution:

  • Adding Enchants works and doesn't interfere, importing items with enchants still works.
    image
    image
    image

Due to changing the {crafted} tag to {enchant} as this means prior PoB 1 items directly copied will not have there mods tagged as enchants, but it probably makes sense to change it for clarity.

remove everything in item related files, haven't touched trade stuff, class restrictions, and there is still some craft mod stuff in there still used by the enchantments.
@QuickStick123 QuickStick123 force-pushed the remove-not-present-item-mods branch from 4d31a6c to d7c0cfe Compare December 15, 2024 05:47
@LocalIdentity LocalIdentity merged commit ca6c919 into PathOfBuildingCommunity:dev Dec 21, 2024
Wires77 pushed a commit that referenced this pull request Jan 19, 2025
LocalIdentity pushed a commit that referenced this pull request May 6, 2025
Adds back the removed lines from #6
LocalIdentity added a commit that referenced this pull request May 6, 2025
Adds back the removed lines from #6

Co-authored-by: LocalIdentity <localidentity2@gmail.com>
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2 participants