I started programming at age 12 during the COVID-19 lockdown, driven by curiosity and a passion for technology. Since then, I've explored many languages, built games, sites, and tools, and contributed to open source.
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12 years old:
Began with a simple website and some Python scripts, learning by copying code and experimenting. -
13 years old:
Discovered Java and created my first game — a Star Wars-themed spaceship dodging meteors, all from scratch. -
14 years old:
Learned C++ and built my first large project: CubeGame2D, a parkour-style escape game.
Also wrote many Discord bots in Python. -
15 years old:
Continued with C++, experimented with Flutter, and built a C# music app. Developed several websites with Python backends. -
16 years old:
Released OeuvresTrack, a web app to track movies, series, and books, get notifications for new releases, and more. -
17 years old:
Picked up Rust and enjoyed building games with Bevy and SDL2.
Created FamilyNest, a collaborative genealogy application in Rust with powerful cloud features and advanced rendering.
Contributed to my first open-source project: my-internet.
Currently developing a new genealogy web app using Rust & WASM, focusing on better rendering, accessibility, and multi-user collaboration.
Main Focus: Python, Rust, Web Development
Also Experienced With: C++, Java, C#, Dart (a bit)
- OeuvresTrack: Track progress of movies, series, and books with notifications and more.
- FamilyNest: Collaborative cloud-based genealogy software in Rust.
- CubeGame2D: Parkour escape game written in C++.
- No professional experience or degrees, entirely self-taught.
- Passionate about learning new technologies and building useful tools.
- Always looking to experiment, collaborate, and contribute to open source.
Thanks for stopping by! 😊
