PeterPec/RLBase
Folders and files
| Name | Name | Last commit date | ||
|---|---|---|---|---|
Repository files navigation
Last File Changed: Engine.cpp Working On: - function getPlayerInput. - Plan is to introduce more gameStates (ie playermove, inventory, spell list, menu A, menu B, etc.) and to use a switch statement to pass input control to the respective "input handler". Individual keys may be programmed then instead of having one consolidated function with every single possible key in the game.