Describe the bug
[Replace this with a clear and concise description of what the issue is about.]
General information
- Blender version: 4.3
- Addon version: 1.82
- Engine: Both EEVEE and Cycles
- Operating System: Windows 11
- Other info that could be useful: [e.g. CPU, GPU, etc.]:
To Reproduce
Just start to Render a Scene with Physical addons
Also want to note, that I tried the same on multiple Windows Machines with different NVIDIA Cards. Sometimes Blender Crashes after 5 Frames, sometimes after rendering 700.
here's what I found in the Blender crash report:
Python backtrace
File "C:\Users\kecht\AppData\Roaming\Blender Foundation\Blender\4.3\scripts\addons\physical-starlight-atmosphere\sunlight.py", line 154 in sun_calculation
File "C:\Users\kecht\AppData\Roaming\Blender Foundation\Blender\4.3\scripts\addons\physical-starlight-atmosphere_init_.py", line 223 in frame_change_handler
Describe the bug
[Replace this with a clear and concise description of what the issue is about.]
General information
To Reproduce
Just start to Render a Scene with Physical addons
Also want to note, that I tried the same on multiple Windows Machines with different NVIDIA Cards. Sometimes Blender Crashes after 5 Frames, sometimes after rendering 700.
here's what I found in the Blender crash report:
Python backtrace
File "C:\Users\kecht\AppData\Roaming\Blender Foundation\Blender\4.3\scripts\addons\physical-starlight-atmosphere\sunlight.py", line 154 in sun_calculation
File "C:\Users\kecht\AppData\Roaming\Blender Foundation\Blender\4.3\scripts\addons\physical-starlight-atmosphere_init_.py", line 223 in frame_change_handler