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PignaRPG-2

Accessible at https://boardgametest.netlify.app/

To do list:

  • Allies and Enemies position on matrix when generate matrixPos (generateEntitiesMatrix in utils.js)
  • Name (number) of Enemies of the same type
  • Enemies die
  • Change PrioQueue when an enemy dies
  • Sounds
  • Test Menu
  • HUD / Players
  • All hud and command menu
  • Display damage after hit
  • Change PrioQueue when an ally is down
  • Change PrioQueue on status afflicted (slow/fast)
  • Enemy AI / "heavy" (movement)
  • Enemy AI / "heavy" (attack)
  • Abilities / Spells for allies
  • Better hit animations
  • Informations UI (for enemies, allies and other)
  • Trees and other ambient objects in team "c"
  • Trees and other ambient objects collectables
  • Inventory and use of objects
  • Change Public Info (index.html/manifest)
  • Attack / Defense (Algorithms for calculate damage)

Bugs to fix:

  • Rotation from 3d camera to 2d camera
  • Zoom in/out

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