Accessible at https://boardgametest.netlify.app/
To do list:
- Allies and Enemies position on matrix when generate matrixPos (generateEntitiesMatrix in utils.js)
- Name (number) of Enemies of the same type
- Enemies die
- Change PrioQueue when an enemy dies
- Sounds
- Test Menu
- HUD / Players
- All hud and command menu
- Display damage after hit
- Change PrioQueue when an ally is down
- Change PrioQueue on status afflicted (slow/fast)
- Enemy AI / "heavy" (movement)
- Enemy AI / "heavy" (attack)
- Abilities / Spells for allies
- Better hit animations
- Informations UI (for enemies, allies and other)
- Trees and other ambient objects in team "c"
- Trees and other ambient objects collectables
- Inventory and use of objects
- Change Public Info (index.html/manifest)
- Attack / Defense (Algorithms for calculate damage)
Bugs to fix:
- Rotation from 3d camera to 2d camera
- Zoom in/out