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[codex] Implement Epic 10 canvas renderer#24

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PilHliP211 merged 1 commit into
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codex/epic-10-canvas-renderer
Apr 20, 2026
Merged

[codex] Implement Epic 10 canvas renderer#24
PilHliP211 merged 1 commit into
mainfrom
codex/epic-10-canvas-renderer

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Summary

Implements Epic 10's canvas renderer foundation for Phase 3 flag restoration.

  • Adds a DPR-scaled CanvasRenderer with an accessible reset control and imperative canvas handle.
  • Adds the renderer API, scoped function whitelist, call logging, sequential animation, and semantic success evaluator.
  • Adds a temporary /__dev/canvas harness backed by a Flag Hunter dev fixture so the Japan restore flow can be exercised before LessonScreen lands in E-11.
  • Adds unit and component coverage for renderer calls, whitelist boundaries, animation cancellation, success evaluation, canvas reset, and route wiring.

Validation

  • npm run lint
  • npx tsc --noEmit
  • npm run test
  • npm run format:check
  • npm run build

npm run build still reports the existing Vite Monaco large-chunk warning, but completed successfully.

@PilHliP211 PilHliP211 marked this pull request as ready for review April 20, 2026 03:14
@PilHliP211 PilHliP211 merged commit 9ac5a9b into main Apr 20, 2026
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