v1.0.2
What's New
Configurable directional gravity for particles
Both ParticlesEmitter and CanvasParticleEmitter now support directional gravity via two new parameters:
gravityStrength— strength of gravitational force (Dp/s²).0= no gravity.gravityAngle— direction of gravity in degrees.0= down,180= up,-90= right,90= left.
This enables effects like falling confetti, rain, rising bubbles, wind, and diagonal forces.
CanvasParticleEmitter — physics-based motion
The canvas emitter now uses real physics (velocity + acceleration) instead of tween interpolation. Particles follow natural arcs when gravity is applied.
Sample app improvements
- New Gravity sample with on/off toggle
- New Gravity Point sample with draggable attractor and force slider
- Screens extracted to separate files under
screen/package - Fixed edge-to-edge status bar padding
Breaking Changes
EmitterConfig.gravityMultiplier→ replaced bygravityStrength: Float+gravityAngle: IntCanvasEmitterConfig.flyDistancesDp→ renamed toinitialForce: IntRangeCanvasEmitterConfig.translateEasing→ removed (physics replaces tween for position)
Migration from 1.0.1
// Before (1.0.1)
EmitterConfig(gravityMultiplier = 0.5f, ...)
// After (1.0.2)
EmitterConfig(gravityStrength = 0.5f, gravityAngle = 0, ...)// Before (1.0.1)
CanvasEmitterConfig(flyDistancesDp = IntRange(40, 100), translateEasing = FastOutSlowInEasing, ...)
// After (1.0.2)
CanvasEmitterConfig(initialForce = IntRange(40, 100), ...)Installation
implementation("io.github.piotrprus:particle-emitter:1.0.2")