Skip to content
This repository was archived by the owner on May 20, 2024. It is now read-only.
This repository was archived by the owner on May 20, 2024. It is now read-only.

CR issues that I need to fix (How do people enjoy this fork???) #76

@PixelTheKermit

Description

@PixelTheKermit
  • You could visit like 10 wrecks and have enough fuel to probably last an hour. Should probably make loot rarer.
  • Different methods of obtaining gasses.
  • Salvage shouldn't contain fuel
  • Should the vendor contain fuel? Probably not.
  • Modify survival box (Should contain backup materials, such as backup fuel and meds, emergency o2 and gasmask, and a crowbar just in case (OK THIS PROBABLY MAKES NO SENSE, HOWEVER MINI-PICKAXE))
  • Remove the Luger + starting revolvers in favor of selecting a gun using loadouts
  • Ships are still missing their heads
  • Game completely lacks positive traits
  • O2 tanks should definitely store a lot less.
  • The game is not punishing enough
  • Sold goods should probably take a massive cut away
  • Some structures are missing ways to construct them
  • Some boards shouldn't be able to be made
  • Exit Shuttle shouldn't dock, but stay around 0, 0-ish.
  • Shuttles have too many goods in them, should reduce the amount of them
  • LGBTQIA+ pins are too rare

Research is kinda mid tbh, should be other ways of obtaining research disks. fuck sci

  • Start roles should be readjusted
  • Salvage vendor should either be readjusted or removed from all shuttles
  • Chems... how the fuck do I do chems?
  • Fix all the issues with all the shuttles
  • Make the ISV Rust more punishing
  • Blacklist cables and pipes from being sold

Metadata

Metadata

Labels

Projects

No projects

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions