ClickChamp is a fast-paced reflex game built as a learning project to explore mouse and keyboard input handling using MinGW and raw Win32 API.
Your goal is simple:
Click the highlighted squares as quickly as possible to score maximum points.
The faster your reaction, the higher your score!
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At random intervals, one of the boxes on the grid will get highlighted.
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Your objective is to click the highlighted box as quickly as possible.
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The faster you click, the more points you earn.
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Clicking outside the box or after the highlight disappears will count as an incorrect click.
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To keep things challenging, the highlight duration decreases over time — so stay sharp!
Here are a few snapshots from gameplay:
Note: You must have CMake installed.
./run.shmkdir build
cd build
cmake -G "MinGW Makefiles" ..
cmake --build .
The executable will be generated in the bin/ directory.
- Music: Game Music Loop 6 by XtremeFreddy.
- Name, Color Schemes and Formalizing this README: ChatGPT (the only part where GPT stepped in — creativity isn't my strong suit)
- Game and it's Ideas: Me, myself and I.



