V26.0904 #1006
bittiez
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V26.0904
#1006
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Full changelog here: https://github.com/PlayTazUO/TazUO/blob/main/CHANGELOG.md
Features
Legion
API.IsKeyPressed("CTRL+SHIFT+F1")method to see if a key(s) is currently held downAPI.Gumps.CreateGumpRenderedMapAreato build a rendered area of the map in a gumpAPI.Pause()GetSpellsInSpellbook(uint serial), listing all spell names in that spellbookMisc
Fixes
API.UseSkill()when the player was null (world tearing down) or the skill list was not yet loaded - the call now safely returns without using the skillIndexOutOfRangeExceptioninMobile.Draw) that could occur when rendering a mobile whose queued walk step carried an unmasked direction byte (e.g. the running flag) - the direction is now always normalized to 0-7 before useData/Clientfiles (chair.txt,lights.txt,lightshaders.txt) could not be written or read because another process (antivirus, OneDrive, a second instance, or an editor) held a lock on them - the client now logs a clear error and continues with the built-in defaults instead of crashingAPI.Gumps.CreateGumpRenderedMapArea(map offsets were being dereferenced as pointers), and made it render only the requested region with proper cleanup on closesettings.jsonis missing or corrupt - command-line arguments are now applied after the fallback settings are restoredAPI.HeadMsgignores empty messagesAll reactions