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[textureMeshwithMultipleCameras] - mesh not aligned with texture files #2830

@rrbarioni

Description

@rrbarioni

Operating System and version: Windows 10
Compiler: Visual Studio 2015
PCL Version: 1.8.1

Hello,
I have a mesh of an object, where its triangles' color are defined by their vertices color.
As the mesh has a blurry aspect, I would like to perform texturization.
I am following the code described at https://github.com/PointCloudLibrary/pcl/blob/master/gpu/kinfu_large_scale/tools/standalone_texture_mapping.cpp
I have a set of images (related to the object) and its respective camera poses.
However, I am having problems when aligning those images with my mesh.

Here is my mesh without textures:
image

And here is some of my attempts to texturize the mesh:
image

image

I think that I have problems related to the setup of the camera pose.
I have made several attempts:

Has anybody had a similar problem?
Thanks.

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