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Homebrew Content
Your table's own moves, gear, treasures, arcana, improvements, threats and sites can be made once as world items and then dragged where they belong. This page is mostly for GMs; players can make custom moves and arcana if the GM allows it.
The Items sidebar's Create Item button opens a chooser instead of Foundry's plain form:
| Group | Choices |
|---|---|
| Move | A custom move players can roll. |
| Steading Improvement | An improvement for Stonetop, with requirements and effects. |
| Gear & Treasure | Inventory Item; Treasure (GM only, hidden until handed over); Blank arcanum; Inspire me… (rolls Book II's artifact creation tables). |
| Dangers & Places | Threat; Site; and the Things Below: A Thing Below, A corrupted site, A corrupted being, An emanation. |
Each is saved once as a world item. Drag it onto the sheet or tab where it belongs: a move or item onto a character, an improvement onto the steading's Improvements tab, a threat onto the GM Toolkit's Threats & Dangers tab.

A custom move can also be written straight onto a character: Create a move at the foot of the Moves tab. The editor has four sections:
-
The move: name and text, with
***bold italic***style formatting; - Dice roll: which stat, and what each result does;
- Resource track: circles the move tracks (hold, uses);
- Bonuses & XP: what it adds and when it marks XP.
By default only the GM can add custom moves; turn off the world setting Custom Moves: GM Only to let players write their own. A threat's player move can be turned into a custom move with Give to players (see Threats and Hazards).
Inventory Item and Treasure use the same form as a character's Add item (column, weight, armor, tags, uses, Value), plus an image. A treasure adds a Write-up, a section on Identifying it, and Lands unidentified so the player sees only its name and ◇ until they work it out. Only the GM can see a treasure until it's dragged onto a character. See Arcana for GMs.
The improvement builder lays out an improvement the way the book does: its requirements in groups, and its effects, some of which the system applies automatically (for example to Seasons Change). Drag the finished improvement onto the steading's Improvements tab.
- Threat opens the same guided write-up as the GM Toolkit's Write up a ... threat buttons.
- Site runs the nine-step Creating Sites process.
- The Things Below generators make a threat, a corrupted site, or a monster stat block. Closing one part way asks before throwing away your choices.
Homebrew threat ideas can be kept as cards in a GM-only journal and dragged onto the Threats tab when they come into play. See Threats and Hazards and Expeditions and Sites.
See Arcana for GMs. Whether players can make their own is the world setting Arcana Creation: GM Only.
An unofficial, fan-made system for Stonetop by Jeremy Strandberg, published by Lampblack & Brimstone; not affiliated with or endorsed by them. Game text is used under CC BY-SA 4.0. Illustrations © Lucie Arnoux, shown here from the maintainer's own copies and never redistributed with the system. Report a problem · Source
Start here
For players
- Creating a Character
- The Character Sheet
- Rolling Moves and Chat Cards
- Fights (for Players)
- Followers
- Inventory and Gear
- Arcana and Artifacts
- Leveling Up
- Death and Beyond
- Camp, Journeys and Group Moves
- Relationships, Notes and Reminders
- The Rulebook Reader
- Preferences and Accessibility
- Playbook Notes
For GMs
- Your First Session
- The GM Toolkit
- The Steading and Settlements
- Seasons, Weather and the Year
- Threats and Hazards
- Expeditions and Sites
- Bestiary, NPCs and Monsters
- Running Fights
- The Relationship Map
- The Timeline
- Chronicle, Journals and Love Letters
- Arcana for GMs
- Homebrew Content
- Macros and Console Commands
- World Settings Reference