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Installing and Recommended Modules
How to install the system, which optional modules make it better, and what each one adds.
- Foundry VTT v13 or v14.
- No other modules are required. Everything on this wiki is built into the system.
In Foundry's setup screen, go to Game Systems, then Install System, and paste this manifest URL:
https://github.com/PrinceWitherdick/stonetop-pwd/releases/latest/download/system.json
Create a world with the Stonetop system and launch it. The first time a GM loads the world, a Setting up your world window imports the journals, monsters and treasures in the background. See Your First Session for what happens next.
Updates arrive through Foundry's normal Update button on the Game Systems tab. An update only opens a window when it changes journals your world already has; see After an update.
If your world was created with the earlier version of this system, installed from PrinceWitherdick/stonetop, it is pointed at a package ID that has since changed and will not move across on its own. Install this system alongside the old one and follow MIGRATION.md. Your world, its name, its folder and everything inside it stay where they are. This does not apply to anyone installing for the first time.
None of these are needed. Each one adds something when it is installed and does nothing when it isn't.
| Module | What it adds |
|---|---|
| Dice So Nice! | 3D dice for every move, damage and steading roll. Nothing to set up. |
| Sequencer | Draws attacks on the map: swings, arrows, bites, misses and hits. |
| JB2A | The animations Sequencer plays for attacks. The free edition is enough; the Patreon edition adds a few more (javelins, sling stones, thrown axes). |
| SoundFx Library | Gives attacks their sound, with or without Sequencer: the hit of a blade, an arrow's fly-by, a shield's clank when armor takes the whole blow. |
| FXMaster | Puts the rolled weather on the scene your players are on: rain, snow, fog, storm light. |
| Tokenizer | Makes round map tokens from portraits, from an Open Tokenizer button beside each portrait's crop button. |
With Sequencer and JB2A (and optionally SoundFx Library) installed, rolling damage at a target plays an animation picked from the weapon or the monster's printed attack: a sword swings, an arrow flies, a thrown spear arcs, a bite snaps. A ranged attack that rolls a 6- flies wide, and pressing Apply bursts on every token that loses HP. There is nothing to configure.
It is one world setting, Attack Effects on the Map, on by default. Anyone whose computer asks for reduced motion still hears the sounds but sees no animation. See Running Fights.
With FXMaster installed, posting a weather roll puts it on the scene your players are viewing. You can pause it from the Weather window or turn it off under the Weather on the Scene (FXMaster) setting, and each kind of effect has its own switch. Without FXMaster the weather is still rolled and posted to chat. See Seasons, Weather and the Year.
The crop button on a portrait frames the face the sheets show; Tokenizer makes the round token for the map. A token you make in Tokenizer is never overwritten when the portrait changes. See The Character Sheet.
Did you know?
- The first time a GM loads a world, a GM-only chat card suggests FXMaster and the attack-effect modules if they are missing. It is posted once.
- Book art is not a module. If you own the PDFs, the built-in Import Book Art macro brings the illustrations into your world.
An unofficial, fan-made system for Stonetop by Jeremy Strandberg, published by Lampblack & Brimstone; not affiliated with or endorsed by them. Game text is used under CC BY-SA 4.0. Illustrations © Lucie Arnoux, shown here from the maintainer's own copies and never redistributed with the system. Report a problem · Source
Start here
For players
- Creating a Character
- The Character Sheet
- Rolling Moves and Chat Cards
- Fights (for Players)
- Followers
- Inventory and Gear
- Arcana and Artifacts
- Leveling Up
- Death and Beyond
- Camp, Journeys and Group Moves
- Relationships, Notes and Reminders
- The Rulebook Reader
- Preferences and Accessibility
- Playbook Notes
For GMs
- Your First Session
- The GM Toolkit
- The Steading and Settlements
- Seasons, Weather and the Year
- Threats and Hazards
- Expeditions and Sites
- Bestiary, NPCs and Monsters
- Running Fights
- The Relationship Map
- The Timeline
- Chronicle, Journals and Love Letters
- Arcana for GMs
- Homebrew Content
- Macros and Console Commands
- World Settings Reference