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Effect Storage Rework + Saved Groups + Feature Cleanup#63

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Alex-Bolinger merged 10 commits intomainfrom
Alex
Jul 17, 2024
Merged

Effect Storage Rework + Saved Groups + Feature Cleanup#63
Alex-Bolinger merged 10 commits intomainfrom
Alex

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Effects are now stored in LEDStrip objects rather than Performer objects to create an ID scheme that will better fit that of the IDs stored in firmware. This will also allow different lighting units on the same performer to have different effects.

Groups can now be saved and loaded from project files so they persist after the program being closed and can be used later.

Old features that were added during the senior design phase of this project and have since been deemed deprecated/unnecessary have been removed from the project.

@Alex-Bolinger Alex-Bolinger merged commit 68aacfb into main Jul 17, 2024
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