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@MonsieurBibo
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Overview

Added back the possibility to skip the spawns selection, as it was broken by the changes, as it was noted in #193. Big thanks to @Sanriku-Gaming who made me able to check the code.

Details

  • Added in the installation guide a new step, which is editing qb-multicharacter:client:spawnLastLocation event handler
  • Edited the installation guide concerning the qb-multicharacter:server:loadUserData event handler
  • Edited the dependencies part in the installation guide in order to inform that ox_lib must be run before qb-multicharacter

UI Changes / Functionality

You can now use again skipSelection in qb-multicharacter.

Testing Steps

  • Follow the new installation guide
  • Be sure that skipSelection is set to false in qb-multicharacter
  • Start your server
  • You can choose your spawn
  • Repeat the process with skipSelection is set to true in qb-multicharacter
  • You automatically spawn back at the last location.

  • Did you test the changes you made?
  • Did you test core functionality of the script to ensure your changes do not regress other areas?
  • Did you test your changes in multiplayer to ensure it works correctly on all clients?

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@MonkeyWhisper MonkeyWhisper left a comment

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Request changes.

@MonsieurBibo
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Should be good now !

@MonsieurBibo
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Hopefully everything is good now !

@MonkeyWhisper MonkeyWhisper merged commit 55f4d2a into Project-Sloth:main Apr 1, 2024
@MonsieurBibo MonsieurBibo deleted the dev branch April 1, 2024 20:16
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2 participants