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Patched Dvars

uji edited this page Mar 31, 2026 · 7 revisions

Patched Dvars

Project: Consolation unlocks, restores, adjusts, or adds several dvars that are useful for gameplay tweaking, testing, and quality-of-life changes.

Notes

  • Some of these dvars are stock dvars that have been made writable or saved.
  • Some are custom dvars added by Project: Consolation.
  • A few are mainly intended for testing, debugging, or modding.

Writable Or Saved Stock Dvars

r_fullscreen

Made saved and writable so fullscreen behavior can be controlled more reliably and does not get forced back as aggressively by the stock game.

com_maxfps

Made saved and writable.

Controls the frame rate cap.

vid_xpos and vid_ypos

Made saved and writable.

These control the window position in windowed mode.

developer

Registered with a 0 to 2 range.

Enables the game's development environment behavior and is mainly useful for debugging or internal-style testing.

Gameplay And Camera Dvars

g_speed

Saved integer dvar with a default of 210.

Controls player movement speed.

jump_height

Saved float dvar with a default of 41.

Controls the maximum jump height used by the player movement code.

cg_fov

Saved float dvar with a default of 65 and a range of 0 to 160.

Controls the field of view angle in degrees.

cg_fovScale

Saved float dvar with a default of 1 and a range of 0 to 2.

Applies a multiplier to the base field of view.

r_lodScale

Saved float dvar with a default of 0 and a range of 0 to 3.

Adjusts level-of-detail distance. Higher values can keep more detail visible at range.

Input And Windowing Dvars

input_viewSensitivity

Saved float dvar with a default of 1.0 and a range of 0.01 to 30.0.

Controls mouse sensitivity.

m_rawInput

Saved boolean dvar.

Enables raw mouse input handling.

r_borderless

Saved boolean dvar added by Project: Consolation.

When used with windowed mode, this removes the normal window border.

UI And Presentation Dvars

ui_smallFont

Saved float dvar with a range of 0 to 1.

Adjusts the small UI font scale.

ui_bigFont

Saved float dvar with a range of 0 to 1.

Adjusts the large UI font scale.

ui_extraBigFont

Saved float dvar with a range of 0 to 1.

Adjusts the extra-large UI font scale.

cg_overheadNamesSize

Saved float dvar with a default of 0.5 and a range of 0 to 1.

Adjusts the size of overhead player names.

cg_drawVersion

Saved boolean dvar added by Project: Consolation.

Draws the build version string in the bottom-right corner.

cg_debugInfoCornerOffset

Its default value is corrected to 0 0.

This affects the corner offset used by some debug-style HUD info such as cg_drawFPS.

Modding And Debug Dvars

monkeytoy

Registered as writable.

Useful for modding and development-oriented workflows where the stock restrictions are not wanted.

g_debugVelocity

Custom debug boolean dvar.

Prints velocity-related debug information to the console.

g_debugLocalization

Custom debug boolean dvar.

Prints information about unlocalized strings to the console.

bot_maxHealth

Custom integer dvar with a default of 100 and a range of 1 to 1000.

Controls the health bots receive when they spawn.

Experimental Note

Not every patched dvar is guaranteed to behave perfectly in every mode.

If a value seems unstable, gets reset by the game, or causes odd behavior, return it to a safer default and test again before assuming the feature itself is broken.

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