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Glossary
Psyop - information propagated with an intent to trigger a specific behavior change in the receiver mind. The change may be good or bad. The 3 components of all psyops are (1) target mind(s) (2) intended change (3) information payload.
Noosphere - the geographic space formed out of humanity's collective thoughts. Memes, ideologies, and religions live in this space. A full mapping would reveal the shifting tectonic plates (religions or collective beliefs growing and dying).
See: https://en.wikipedia.org/wiki/Noosphere
Normie - a mind that primarily updates its beliefs only when a critical mass around it has updated. Synonymous with "NPC". Normies hold the ground of the noosphere steady.
A programmer analogy: think of a normie as a node that only runs "production code", after it's been tested in many minds and the effects of holding the belief are known.
Useful idiot - a mind that serves a purpose that it is not aware of, and that is typically against its own interests.
See: https://en.wikipedia.org/wiki/Useful_idiot
Live Player - a mind that triggers change in the game you share.
For example, we consider Hank Green to be a live player in the American liberal territory because he triggers changes to the belief landscape. A journalist who has a bigger audience but does not make decisions that ripple out into belief change is considered to be NOT a live player.
The same node that is a live player in one game may be an NPC (or even a "useful idiot") in another. Hank Green for example has no effect in right wing territories and thus is not considered a live player there. A politician who has great decision making power, but is NOT actively shaping beliefs of the populace is not a live player in the psyops game.