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Compiling
Protovision edited this page Jun 29, 2014
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After compiling, there will be a build output folder. This folder will contain the game engine executable and game directory containing the Lua game. You should delete the obj/ sub-directory before distributing the game for your current platform.
This project depends on SDL2, SDL2_image, SDL2_ttf, SDL2_mixer, and Lua 5.2 development libraries.
Please make sure you have those libraries installed before compiling this project. To compile this project run: make
The compiled static libraries and their headers are already included. Run: make
The dll and header file dependencies are already included.
There is a build.bat script. Open a Visual Studio Command Prompt and execute build.bat