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ShardX Launcher v0.1.10

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@Kr1tos Kr1tos released this 21 Jun 21:44

Install

  • macOS (Apple Silicon — M1/M2/M3/M4) — download the .dmg and drag ShardX Launcher.app to Applications. The build isn't notarized (no Apple Developer ID), so macOS blocks it on first launch — clear the quarantine flag in Terminal, then open it normally: xattr -dr com.apple.quarantine "/Applications/ShardX Launcher.app" (alternative: System Settings → Privacy & Security → Open Anyway).
  • Windows.msi installer, or the installer-free portable ShardX-Launcher-portable-win-x64.exe (just run it — needs the Evergreen WebView2 runtime, preinstalled on Windows 10/11). SmartScreen will warn: More infoRun anyway (the build isn't signed with Authenticode).
  • Linux.AppImage (chmod +x and run) or .deb (sudo apt install ./...deb).

On first launch the launcher downloads the patched ShardX browser, Widevine CDM and a starter library of 170 device profiles from our CDN. After that it boots straight to the workspace.

Full Changelog: v0.1.9...v0.1.10