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getAllClasses() goes in a loop #82

@andy3a

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@andy3a

Hi Nghia,

I faced with the situation when device/simulator starts consuming huge memory amount and hangs as a result. I don't know why this happens, because this is not a persistent issue and it appears from time to time (I don't see specific cause).

This is the evidence from Debug navigator:
image

And as per profiler looks like getAllClasses is responsible for that:
image
so there are more than 40 000 calls of it...

device iOS version: 14.6 (reproduced for simulators as well)
Xcode: Version 12.5.1 (12E507)

please let me know I should provide some more details

Thanks,
Andrew

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