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v8.0.2

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@nenjack nenjack released this 22 May 19:38
· 313 commits to main since this release

what I didnt like in versions 6 and lower was that SceneBase.addChild(child) had code that set
child.scene = ...

in complex applications since some Lifecycles had gameObject and others had scene

I tried to unify that in version 7 introducing some breaking changes and removing lifecycle.scene
that kind of broke a few things

so in this version v8 I have aimed to both:

  1. unify gameObject and scene usage and types
  2. fix bugs introduced in v7
  3. improve code where possible (scene.pixi.isInitialized private -> public for example)