Implement constructors that create objects fully based on a JSON input: - [ ] `SimulationConfig(json)` - [ ] `Runner(json)` - [ ] `CQLBM(json)` -> `CollisionlessQLBM(json)` - [ ] `SpaceTimeQLBM(json)`
Implement constructors that create objects fully based on a JSON input:
SimulationConfig(json)Runner(json)CQLBM(json)->CollisionlessQLBM(json)SpaceTimeQLBM(json)