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Boss modules
protected Action<string, bool> OnNewStage;Declaring method: -
This delegate will be called every time a non-ignored* module is solved.
The passed string is the name of the solved module, the passed bool will be true if every non-ignored module is solved or there's only one unsolved module left, otherwise false.
Note: This delegate won't be triggered if there's no KMBombInfo component attached to the module.
Example:
protected override void Start()
{
base.Start();
OnNewStage += (ModuleName, ReadyToSolve) => { //Can be replaced with delegate(string ModuleName, bool ReadyToSolve)
Debug.LogFormat("New solved module: {0}", ModuleName);
};
}*To update the list of ignored modules, call the GetIgnoredModules() function:
protected string[] GetIgnoredModules(string ModuleName, string[] @default = null);
protected string[] GetIgnoredModules(KMBombModule Module, string[] @default = null);Declaring method: Start
These functions internally call KMBossModule.GetIgnoredModules and stores the returned values in a string[]: IgnoredModules - The returned value is a reference to said array.
Use this function, so the above delegate can skip ignored modules!
ModuleException: There is no KMBossModule component attached.
protected string[] IgnoredModules;Declaring method: GetIgnoredModules
Array of ignored modules
protected bool WatchSolves = true;Declaring method: -
When set to false, the OnNewStage delegate won't be triggered.