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Play the Shock State Sound When Hit by Koopa Zappers

This is a gecko code that fixes a bug where if the player is hit by the Koopa Zapper object, the shock state sound that normally accompanies the shock state effect isn't played.

Assemble this code using PyiiASMH or CodeWrite

Credits:

  • MelgMKW, Brawlboxgaming - Pulsar, used as reference.
  • Ghidra Project - Function Names and Symbol Map

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