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@google-labs-jules google-labs-jules bot commented Jan 10, 2026

User description

This commit introduces a comprehensive solution for synchronizing map state, including drawn features and camera position, between the Mapbox and Google Maps providers, as well as adding screenshot functionality for Google Maps and persisting the combined state.


PR created automatically by Jules for task 689470674920205544 started by @ngoiyaeric


PR Type

Enhancement


Description

  • Synchronize map state (camera position) between Mapbox and Google Maps

  • Add GeoJSON rendering layer for Google Maps to display drawn features

  • Implement screenshot functionality for Google Maps using Static API

  • Persist both drawn features and camera state to database

  • Make Playwright tests provider-aware for both map implementations

  • Fix deep compare effect hook to include callback dependency


Diagram Walkthrough

flowchart LR
  MB["Mapbox Map"] -->|"camera events"| CS["Camera State"]
  GM["Google Map"] -->|"camera events"| CS
  CS -->|"sync"| MC["MapDataContext"]
  MC -->|"render"| GGL["GoogleGeoJsonLayer"]
  DF["Drawn Features"] -->|"sync"| MC
  MC -->|"persist"| DB["Database"]
  MC -->|"screenshot"| SA["Static Map API"]
Loading

File Walkthrough

Relevant files
Enhancement
8 files
chat.ts
Update server action to persist camera state                         
+2/-2     
chat.tsx
Pass camera state with drawn features                                       
+6/-3     
header-search-button.tsx
Add Google Maps screenshot via Static API                               
+30/-6   
google-geojson-layer.tsx
New component to render GeoJSON on Google Maps                     
+60/-0   
google-map.tsx
Integrate GeoJSON layer and camera state sync                       
+37/-5   
map-3d.tsx
Capture and sync Google Maps camera events                             
+15/-0   
map-data-context.tsx
Add CameraState interface to context                                         
+11/-0   
mapbox-map.tsx
Capture and sync Mapbox camera state                                         
+12/-1   
Bug fix
1 files
use-deep-compare-effect.ts
Add callback to dependency array                                                 
+1/-1     
Configuration changes
1 files
playwright.config.ts
Update test server port configuration                                       
+1/-1     
Tests
1 files
map.spec.ts
Make tests provider-aware for both map types                         
+19/-4   

Summary by CodeRabbit

Release Notes

  • New Features

    • Added Google Maps as a supported map provider alongside Mapbox with full drawing and GeoJSON rendering capabilities
    • Improved camera and viewport state synchronization across all map interactions
  • Bug Fixes

    • Enhanced drawing context to properly track both spatial features and camera state
    • Fixed search functionality to work correctly with both map providers

✏️ Tip: You can customize this high-level summary in your review settings.

This commit introduces a comprehensive solution for synchronizing map state, including drawn features and camera position, between the Mapbox and Google Maps providers.

Key changes include:
- Extending the `MapDataContext` to include a `cameraState` field, creating a single source of truth for the map's view.
- Implementing bidirectional camera state synchronization between Mapbox and Google Maps, including the necessary coordinate system conversions.
- Creating a new `GoogleGeoJsonLayer` component to render GeoJSON data on the Google Map, allowing drawings made on Mapbox to be displayed on Google Maps.
- Adding screenshot functionality for Google Maps using the Google Maps Static API.
- Modifying the `updateDrawingContext` server action to persist both the `drawnFeatures` and `cameraState` to the database.
- Making the Playwright tests in `tests/map.spec.ts` provider-aware to handle both Mapbox and Google Maps, preventing test failures when switching between providers.
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Project Deployment Review Updated (UTC)
qcx Ready Ready Preview, Comment Jan 10, 2026 6:12pm

@google-labs-jules
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CLA assistant check
Thank you for your submission! We really appreciate it. Like many open source projects, we ask that you all sign our Contributor License Agreement before we can accept your contribution.
1 out of 2 committers have signed the CLA.

✅ ngoiyaeric
❌ google-labs-jules[bot]
You have signed the CLA already but the status is still pending? Let us recheck it.

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Walkthrough

This pull request extends the map data context to include camera state tracking and integrates it across Mapbox, Google Maps, and chat components. Changes add a CameraState interface, update components to capture and synchronize camera position/rotation data, introduce a GoogleGeoJsonLayer component for Google Maps rendering, and enhance the header search button with provider-aware logic for both Mapbox and Google Maps.

Changes

Cohort / File(s) Summary
Context & Data Layer
components/map/map-data-context.tsx
Added CameraState interface with center, zoom, pitch, bearing, range, tilt, and heading properties; extended MapData interface to include optional cameraState property.
Map Camera Integration
components/map/mapbox-map.tsx, components/map/map-3d.tsx
Mapbox component now captures bearing and updates mapData.cameraState with center, zoom, pitch, and bearing. 3D component synchronizes camera events (center, range, heading, tilt) to context via setMapData.
Google Maps Components
components/map/google-geojson-layer.tsx, components/map/google-map.tsx
New GoogleGeoJsonLayer component renders GeoJSON on Google Maps Data layer with styling for Polygon and LineString features. GoogleMap component now memoizes featureCollection from drawnFeatures and converts cameraState to Google Maps camera options.
Chat & Drawing Context
components/chat.tsx, lib/actions/chat.ts
Chat component now gates updateDrawingContext on both drawnFeatures presence and mapData.cameraState availability, passing both to the action. updateDrawingContext action signature updated to accept contextData object containing drawnFeatures and cameraState instead of drawnFeatures alone.
Provider-Aware Search
components/header-search-button.tsx
Added map provider detection (mapbox vs. google) with conditional blob generation: Mapbox retains canvas capture; Google path fetches Static Maps image using camera state, validates API key, and includes error handling for missing credentials or camera state.
Testing & Configuration
tests/map.spec.ts, playwright.config.ts
Map tests updated to wait for either Mapbox or Google Map elements, conditionally skip Mapbox-specific tests if not visible, and replace polling with event-driven 'zoomend' synchronization. Playwright baseURL changed from localhost:3000 to localhost:3003.
Utility Hooks
lib/hooks/use-deep-compare-effect.ts
Effect dependency array updated to include callback in addition to currentDependenciesRef.current, ensuring effect re-runs when callback identity changes.

Sequence Diagram(s)

sequenceDiagram
    participant User
    participant Map as Map Component<br/>(Mapbox/3D)
    participant Context as mapData Context
    participant Chat as Chat Component
    participant Action as updateDrawingContext<br/>Action

    User->>Map: Interact with map<br/>(draw or move camera)
    Map->>Map: Capture camera state<br/>(center, zoom, bearing, etc.)
    Map->>Context: setMapData(cameraState)
    Context->>Context: Update mapData.cameraState
    Chat->>Context: Read drawnFeatures<br/>& cameraState
    Chat->>Chat: Check both drawnFeatures<br/>& cameraState present
    Chat->>Action: updateDrawingContext<br/>({ drawnFeatures, cameraState })
    Action->>Action: Build message with<br/>both features & camera
    Action->>Action: Persist to database
Loading

Estimated code review effort

🎯 3 (Moderate) | ⏱️ ~20 minutes

Possibly related PRs

Poem

🐰 A camera's eye through code does flow,
From Mapbox maps to context's glow,
Drawing features, bearing, zoom—
All captured in the shared room!
Google joins the dance today, 🗺️✨

🚥 Pre-merge checks | ✅ 2 | ❌ 1
❌ Failed checks (1 warning)
Check name Status Explanation Resolution
Docstring Coverage ⚠️ Warning Docstring coverage is 33.33% which is insufficient. The required threshold is 80.00%. Write docstrings for the functions missing them to satisfy the coverage threshold.
✅ Passed checks (2 passed)
Check name Status Explanation
Description Check ✅ Passed Check skipped - CodeRabbit’s high-level summary is enabled.
Title check ✅ Passed The title 'Synchronize Map State Between Mapbox and Google Maps' accurately captures the main objective of the pull request, which is to add state synchronization between the two map providers.

✏️ Tip: You can configure your own custom pre-merge checks in the settings.


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qodo-code-review bot commented Jan 10, 2026

PR Compliance Guide 🔍

Below is a summary of compliance checks for this PR:

Security Compliance
API key exposure

Description: The client-side Google Static Maps request embeds
process.env.NEXT_PUBLIC_GOOGLE_MAPS_API_KEY directly into a URL
(https://maps.googleapis.com/maps/api/staticmap?...&key=...), which will be exposed to end
users via browser/network logs and can be abused if the API key is not strictly restricted
(e.g., referrer/IP restrictions and limiting enabled APIs).
header-search-button.tsx [67-82]

Referred Code
const apiKey = process.env.NEXT_PUBLIC_GOOGLE_MAPS_API_KEY
if (!apiKey || !mapData.cameraState) {
  toast.error('Google Maps API key or camera state is not available.')
  setIsAnalyzing(false)
  return
}
const { center, range } = mapData.cameraState
const zoom = Math.round(Math.log2(40000000 / (range || 1)));

let staticMapUrl = `https://maps.googleapis.com/maps/api/staticmap?center=${center.lat},${center.lng}&zoom=${zoom}&size=640x480&maptype=satellite&key=${apiKey}`;

const response = await fetch(staticMapUrl);
if (!response.ok) {
  throw new Error('Failed to fetch static map image.');
}
blob = await response.blob();
Ticket Compliance
🎫 No ticket provided
  • Create ticket/issue
Codebase Duplication Compliance
Codebase context is not defined

Follow the guide to enable codebase context checks.

Custom Compliance
🔴
Generic: Comprehensive Audit Trails

Objective: To create a detailed and reliable record of critical system actions for security analysis
and compliance.

Status:
Missing audit logging: The new server action updateDrawingContext persists user-associated state but only uses
console.log and does not write an audit log entry including user ID, timestamp, action
description, and outcome.

Referred Code
export async function updateDrawingContext(chatId: string, contextData: { drawnFeatures: any[], cameraState: any }) {
  'use server';
  console.log('[Action] updateDrawingContext called for chatId:', chatId);

  const userId = await getCurrentUserIdOnServer(); // Essential for creating a user-associated message
  if (!userId) {
    console.error('updateDrawingContext: Could not get current user ID. User must be authenticated.');
    return { error: 'User not authenticated' };
  }

  // The old version fetched the whole chat. Now we just create a new message.
  // The AIMessage type might be from '@/lib/types' and need mapping to DbNewMessage
  const newDrawingMessage: Omit<DbNewMessage, 'chatId'> = {
    // id: `drawnData-${Date.now().toString()}`, // Let DB generate UUID
    userId: userId,
    role: 'data' as 'user' | 'assistant' | 'system' | 'tool' | 'data', // Cast 'data' if not in standard roles
    content: JSON.stringify(contextData), // Store both features and camera state as stringified JSON

Learn more about managing compliance generic rules or creating your own custom rules

Generic: Robust Error Handling and Edge Case Management

Objective: Ensure comprehensive error handling that provides meaningful context and graceful
degradation

Status:
Unhandled async failure: The useEffect triggers updateDrawingContext without await/.catch, so persistence failures
can be silently ignored and the UI has no graceful fallback or logging of the error
context.

Referred Code
  if (id && mapData.drawnFeatures && mapData.cameraState) {
    console.log('Chat.tsx: drawnFeatures changed, calling updateDrawingContext', mapData.drawnFeatures);
    updateDrawingContext(id, {
      drawnFeatures: mapData.drawnFeatures,
      cameraState: mapData.cameraState,
    });
  }
}, [id, mapData.drawnFeatures, mapData.cameraState]);

Learn more about managing compliance generic rules or creating your own custom rules

Generic: Secure Logging Practices

Objective: To ensure logs are useful for debugging and auditing without exposing sensitive
information like PII, PHI, or cardholder data.

Status:
Sensitive context logging: The server action logs chatId via console.log, which can be sensitive identifier data and
is not structured logging with redaction controls.

Referred Code
export async function updateDrawingContext(chatId: string, contextData: { drawnFeatures: any[], cameraState: any }) {
  'use server';
  console.log('[Action] updateDrawingContext called for chatId:', chatId);

Learn more about managing compliance generic rules or creating your own custom rules

Generic: Security-First Input Validation and Data Handling

Objective: Ensure all data inputs are validated, sanitized, and handled securely to prevent
vulnerabilities

Status:
Unvalidated external input: updateDrawingContext accepts contextData with any-typed drawnFeatures/cameraState and
stores it via JSON.stringify without validation or size limits, increasing risk of
malformed/oversized payloads being persisted.

Referred Code
export async function updateDrawingContext(chatId: string, contextData: { drawnFeatures: any[], cameraState: any }) {
  'use server';
  console.log('[Action] updateDrawingContext called for chatId:', chatId);

  const userId = await getCurrentUserIdOnServer(); // Essential for creating a user-associated message
  if (!userId) {
    console.error('updateDrawingContext: Could not get current user ID. User must be authenticated.');
    return { error: 'User not authenticated' };
  }

  // The old version fetched the whole chat. Now we just create a new message.
  // The AIMessage type might be from '@/lib/types' and need mapping to DbNewMessage
  const newDrawingMessage: Omit<DbNewMessage, 'chatId'> = {
    // id: `drawnData-${Date.now().toString()}`, // Let DB generate UUID
    userId: userId,
    role: 'data' as 'user' | 'assistant' | 'system' | 'tool' | 'data', // Cast 'data' if not in standard roles
    content: JSON.stringify(contextData), // Store both features and camera state as stringified JSON
    // type: 'drawing_context', // This field is not in the Drizzle 'messages' schema.
    // If `type` is important, the schema needs to be updated or content needs to reflect it.
    // For now, we'll assume 'content' holds the necessary info and role='data' signifies it.
    createdAt: new Date(),

Learn more about managing compliance generic rules or creating your own custom rules

Generic: Meaningful Naming and Self-Documenting Code

Objective: Ensure all identifiers clearly express their purpose and intent, making code
self-documenting

Status:
Ambiguous abbreviations: The mapping callback uses a non-descriptive identifier df for drawn features which may
reduce readability depending on team conventions and surrounding context not shown in the
diff.

Referred Code
const featureCollection = useMemo(() => {
  const features = mapData.drawnFeatures?.map(df => ({
    type: 'Feature' as const,
    geometry: df.geometry,
    properties: {
      id: df.id,
      measurement: df.measurement
    }
  })) || [];

Learn more about managing compliance generic rules or creating your own custom rules

Generic: Secure Error Handling

Objective: To prevent the leakage of sensitive system information through error messages while
providing sufficient detail for internal debugging.

Status:
Error propagation risk: The code throws errors during the Google Static Maps fetch path without showing a local
user-safe handler in the diff, which may surface raw error details to users depending on
upstream error boundaries.

Referred Code
const response = await fetch(staticMapUrl);
if (!response.ok) {
  throw new Error('Failed to fetch static map image.');
}
blob = await response.blob();

Learn more about managing compliance generic rules or creating your own custom rules

  • Update
Compliance status legend 🟢 - Fully Compliant
🟡 - Partial Compliant
🔴 - Not Compliant
⚪ - Requires Further Human Verification
🏷️ - Compliance label

@ngoiyaeric
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@coderabbitai get me a comprehensive review

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coderabbitai bot commented Jan 10, 2026

@ngoiyaeric, I'll perform a comprehensive review of this PR. I'll analyze the map state synchronization implementation, the new GeoJSON rendering layer for Google Maps, screenshot functionality, state persistence changes, and the test updates.

✅ Actions performed

Review triggered.

Note: CodeRabbit is an incremental review system and does not re-review already reviewed commits. This command is applicable only when automatic reviews are paused.

@ngoiyaeric
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@coderabbitai moving from google to mapbox loses context of map

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qodo-code-review bot commented Jan 10, 2026

PR Code Suggestions ✨

Explore these optional code suggestions:

CategorySuggestion                                                                                                                                    Impact
High-level
Prevent potential map synchronization loops

To prevent infinite synchronization loops between maps, introduce a mechanism to
differentiate between user-initiated and programmatic camera changes. Updates to
the shared state should only occur from user-initiated events.

Examples:

components/map/mapbox-map.tsx [326-334]
      setMapData(prevData => ({
        ...prevData,
        cameraState: {
          center: { lat: center.lat, lng: center.lng },
          zoom,
          pitch,
          bearing
        }
      }));
components/map/map-3d.tsx [32-41]
      setMapData(prevData => ({
        ...prevData,
        cameraState: {
          ...prevData.cameraState,
          center: { lat, lng },
          range,
          heading,
          tilt
        }
      }));

Solution Walkthrough:

Before:

// In mapbox-map.tsx
const captureMapCenter = useCallback(() => {
  if (map.current) {
    // ... get center, zoom, etc.
    setMapData(prevData => ({
      ...prevData,
      cameraState: { ... } // Update shared state
    }));
  }
}, [setMapData])

// In map-3d.tsx (Google Maps)
useMap3DCameraEvents(map3DElement, p => {
  // ... get center, range, etc.
  setMapData(prevData => ({
    ...prevData,
    cameraState: { ... } // Update shared state
  }));
});

After:

// In map-data-context.tsx
// Add a source to the update function
const updateCameraState = (newState, source) => {
  // Logic to prevent updates from the same source
}

// In mapbox-map.tsx
const captureMapCenter = useCallback(() => {
  if (map.current) {
    // ... get center, zoom, etc.
    updateCameraState({ ... }, 'mapbox-user'); // Update with source
  }
}, [updateCameraState])

// In map-3d.tsx (Google Maps)
useMap3DCameraEvents(map3DElement, p => {
  // ... get center, range, etc.
  updateCameraState({ ... }, 'google-user'); // Update with source
});
Suggestion importance[1-10]: 9

__

Why: This suggestion correctly identifies a critical design flaw—a potential infinite feedback loop—inherent in the two-way map synchronization architecture, proposing a standard and effective solution.

High
Possible issue
Prevent runtime error from spreading undefined

Prevent a potential runtime TypeError by providing a fallback empty object when
spreading the optional prevData.cameraState.

components/map/map-3d.tsx [32-41]

 setMapData(prevData => ({
   ...prevData,
   cameraState: {
-    ...prevData.cameraState,
+    ...prevData.cameraState || {},
     center: { lat, lng },
     range,
     heading,
     tilt
   }
 }));

[To ensure code accuracy, apply this suggestion manually]

Suggestion importance[1-10]: 8

__

Why: This suggestion correctly identifies a potential TypeError from spreading an optional cameraState property and provides a simple, effective fix, enhancing the code's robustness.

Medium
Clamp map zoom level to valid range

Clamp the calculated zoom level to a valid range (e.g., 1-21) to prevent errors
when calling the Google Maps Static API.

components/header-search-button.tsx [73-76]

 const { center, range } = mapData.cameraState
-const zoom = Math.round(Math.log2(40000000 / (range || 1)));
+let zoom = Math.round(Math.log2(40000000 / (range || 1)));
+zoom = Math.max(1, Math.min(zoom, 21)); // Clamp zoom level
 
 let staticMapUrl = `https://maps.googleapis.com/maps/api/staticmap?center=${center.lat},${center.lng}&zoom=${zoom}&size=640x480&maptype=satellite&key=${apiKey}`;
  • Apply / Chat
Suggestion importance[1-10]: 7

__

Why: The suggestion correctly identifies that the calculated zoom level could fall outside the valid range for the Google Maps Static API and proposes a sensible fix to prevent failed API requests.

Medium
General
Always reset loading state

Use a finally block to ensure setIsAnalyzing(false) is called, resetting the
loading state after the map analysis attempt, regardless of success or failure.

components/header-search-button.tsx [48-100]

 setIsAnalyzing(true)
 try {
   // ...fetch/static map blob logic
 } catch (error) {
   toast.error(error instanceof Error ? error.message : 'Error analyzing map.')
   return
+} finally {
+  setIsAnalyzing(false)
 }

[To ensure code accuracy, apply this suggestion manually]

Suggestion importance[1-10]: 8

__

Why: This suggestion correctly identifies that the loading state isAnalyzing is not reset on success, which would leave the UI in a permanent loading state. Using a finally block is the correct pattern for this.

Medium
Guard empty feature updates

Add a check to ensure mapData.drawnFeatures is not empty before calling the
updateDrawingContext server action.

components/chat.tsx [78-84]

-if (id && mapData.drawnFeatures && mapData.cameraState) {
+if (id && mapData.drawnFeatures?.length > 0 && mapData.cameraState) {
   console.log('Chat.tsx: drawnFeatures changed, calling updateDrawingContext', mapData.drawnFeatures);
   updateDrawingContext(id, {
     drawnFeatures: mapData.drawnFeatures,
     cameraState: mapData.cameraState,
   });
 }
  • Apply / Chat
Suggestion importance[1-10]: 5

__

Why: The suggestion correctly points out that the server action could be called with an empty drawnFeatures array, and adding a length check is a reasonable optimization to avoid unnecessary calls.

Low
  • Update

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coderabbitai bot commented Jan 10, 2026

Tip

For best results, initiate chat on the files or code changes.

🧩 Analysis chain

@ngoiyaeric, let me investigate the map state synchronization implementation to identify why the context is being lost when switching from Google Maps to Mapbox.


🏁 Script executed:

#!/bin/bash

# Read the map data context to understand the state structure
echo "=== MapDataContext ==="
cat app/components/map-data-context.tsx

echo -e "\n=== Google Map Implementation ==="
cat app/components/google-map.tsx

echo -e "\n=== Mapbox Map Implementation ==="
cat app/components/mapbox-map.tsx

echo -e "\n=== Map 3D Component ==="
cat app/components/map-3d.tsx

Length of output: 368


🏁 Script executed:

#!/bin/bash

# Find the map-related files
echo "=== Finding map-related files ==="
fd -t f "map-data-context.tsx"
fd -t f "google-map.tsx"
fd -t f "mapbox-map.tsx"
fd -t f "map-3d.tsx"

Length of output: 155


🏁 Script executed:

#!/bin/bash

# Read the map data context to understand the state structure
echo "=== MapDataContext ==="
cat components/map/map-data-context.tsx

echo -e "\n=== Google Map Implementation ==="
cat components/map/google-map.tsx

echo -e "\n=== Mapbox Map Implementation ==="
cat components/map/mapbox-map.tsx

echo -e "\n=== Map 3D Component ==="
cat components/map/map-3d.tsx

Length of output: 28757


@ngoiyaeric, I found the issue! When switching from Google Maps to Mapbox, the camera state is being lost because Mapbox doesn't read the cameraState from the context during initialization.

Root Cause

In components/map/mapbox-map.tsx, the map is initialized using currentMapCenterRef with hardcoded defaults:

const currentMapCenterRef = useRef<{ center: [number, number]; zoom: number; pitch: number }>({ 
  center: [position?.longitude ?? 0, position?.latitude ?? 0], 
  zoom: 2, 
  pitch: 0 
});

And then the map initialization (around line 570) uses these ref values:

map.current = new mapboxgl.Map({
  container: mapContainer.current,
  style: 'mapbox://styles/mapbox/satellite-streets-v12',
  center: currentMapCenterRef.current.center,  // ❌ Uses ref, not context!
  zoom: currentMapCenterRef.current.zoom,       // ❌ Uses ref, not context!
  pitch: currentMapCenterRef.current.pitch,     // ❌ Uses ref, not context!
  bearing: 0,
  // ...
})

Meanwhile, components/map/google-map.tsx correctly reads from mapData.cameraState to set its camera position.

Solution

Mapbox should check if mapData.cameraState exists and use those values during initialization. Here's the fix:

In components/map/mapbox-map.tsx, update the map initialization effect to read from context:

// Initialize map (only once)
useEffect(() => {
  if (mapContainer.current && !map.current) {
    let initialZoom = 2;
    if (typeof window !== 'undefined' && window.innerWidth < 768) {
      initialZoom = 1.3;
    }

    // ✅ Read from mapData.cameraState if available
    const initialCenter: [number, number] = mapData.cameraState?.center 
      ? [mapData.cameraState.center.lng, mapData.cameraState.center.lat]
      : currentMapCenterRef.current.center;
    
    const initialZoomValue = mapData.cameraState?.zoom ?? currentMapCenterRef.current.zoom ?? initialZoom;
    const initialPitch = mapData.cameraState?.pitch ?? currentMapCenterRef.current.pitch;
    const initialBearing = mapData.cameraState?.bearing ?? 0;

    map.current = new mapboxgl.Map({
      container: mapContainer.current,
      style: 'mapbox://styles/mapbox/satellite-streets-v12',
      center: initialCenter,
      zoom: initialZoomValue,
      pitch: initialPitch,
      bearing: initialBearing,
      maxZoom: 22,
      attributionControl: true,
      preserveDrawingBuffer: true
    })
    // ... rest of initialization

Also add mapData to the dependency array if it's not already there (though since this should only run once, you may want to use mapData.cameraState directly in the dependency or memo it).

Would you like me to create a code change plan to fix this issue?

@google-labs-jules
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@coderabbitai moving from google to mapbox loses context of map

Thank you for catching this! You're right, the context is lost when switching from Google Maps back to Mapbox. I've identified the issue and will implement a fix now.

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The biggest issues are over-eager persistence of map context (can spam DB/chat history) and incorrect/fragile Google Static Maps zoom computation, which will make screenshot capture unreliable. The camera state model currently mixes Mapbox and Google 3D concepts in one object, increasing the odds of stale/partial state and conversion bugs. Lastly, playwright.config.ts hardcodes a new port, likely breaking CI/local runs unless the environment matches.

Additional notes (2)
  • Security | components/header-search-button.tsx:36-36
    The Google Static Maps URL is constructed by string interpolation without encodeURIComponent and uses a hard-coded size. If center ever becomes invalid/NaN you’ll generate bad requests; also rangezoom conversion is a rough heuristic and can yield out-of-bounds zoom values. Finally, this fetch happens from the browser directly to Google with the API key in the URL, which increases key exposure and makes it easier to scrape from logs/network history.

  • Performance | lib/hooks/use-deep-compare-effect.ts:18-22
    useDeepCompareEffect now includes callback in the dependency array. This partially defeats the point of deep-compare dependencies because callback is often re-created each render (unless useCallback), causing the effect to rerun even when deep dependencies didn’t change.

If the goal is to avoid stale closures, the usual pattern is storing the latest callback in a ref and invoking it from a stable effect triggered by deep-compared deps.

Summary of changes

What this PR changes

  • Persists richer map context into chat history

    • components/chat.tsx: server action call now sends a combined payload { drawnFeatures, cameraState } instead of only drawnFeatures.
    • lib/actions/chat.ts: updateDrawingContext(chatId, contextData) now stores the combined context payload via JSON.stringify(contextData).
  • Adds Google Maps support for rendering drawings and capturing screenshots

    • components/map/google-geojson-layer.tsx (new): adds a google.maps.Data layer that renders a GeoJSON.FeatureCollection onto Google Maps.
    • components/map/google-map.tsx: builds a memoized GeoJSON FeatureCollection from mapData.drawnFeatures, derives cameraOptions from cameraState, and renders GoogleGeoJsonLayer.
    • components/header-search-button.tsx: screenshot capture is now provider-aware:
      • Mapbox: grabs canvas.toBlob().
      • Google: fetches a Static Maps image using NEXT_PUBLIC_GOOGLE_MAPS_API_KEY and the stored camera state.
  • Synchronizes camera state between providers

    • components/map/map-data-context.tsx: introduces CameraState and MapData.cameraState.
    • components/map/mapbox-map.tsx: captures bearing and writes cameraState into MapData.
    • components/map/map-3d.tsx: listens to 3D camera changes and writes a Google camera state representation into MapData.
  • Test/runtime adjustments

    • tests/map.spec.ts: makes tests provider-aware and improves zoom assertions by waiting for zoomend.
    • playwright.config.ts: changes baseURL from http://localhost:3000 to http://localhost:3003.
    • lib/hooks/use-deep-compare-effect.ts: includes callback in the effect dependencies.

Comment on lines 76 to +85
// useEffect to call the server action when drawnFeatures changes
useEffect(() => {
if (id && mapData.drawnFeatures && mapData.drawnFeatures.length > 0) {
if (id && mapData.drawnFeatures && mapData.cameraState) {
console.log('Chat.tsx: drawnFeatures changed, calling updateDrawingContext', mapData.drawnFeatures);
updateDrawingContext(id, mapData.drawnFeatures);
updateDrawingContext(id, {
drawnFeatures: mapData.drawnFeatures,
cameraState: mapData.cameraState,
});
}
}, [id, mapData.drawnFeatures]);
}, [id, mapData.drawnFeatures, mapData.cameraState]);

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updateDrawingContext is fired on any change to drawnFeatures/cameraState, but the guard is too permissive: drawnFeatures could be [] and you’ll still create a new data message (potentially on every camera move once cameraState exists). This can spam the DB/chat history and make later retrieval ambiguous.

This is a correctness/behavior issue: the diff moved from length > 0 to merely checking truthiness, which changes semantics.

Suggestion

Restore a stricter guard and/or add throttling/debouncing so you don’t persist on every minor camera update. For example:

useEffect(() => {
  if (!id) return;
  if (!mapData.cameraState) return;
  const features = mapData.drawnFeatures ?? [];
  if (features.length === 0) return;

  updateDrawingContext(id, { drawnFeatures: features, cameraState: mapData.cameraState });
}, [id, mapData.drawnFeatures, mapData.cameraState]);

If you do want to persist camera changes, add a debounce (e.g. 500–1000ms) and only write when the camera settles (provider events already expose idle/zoomend equivalents). Reply with "@CharlieHelps yes please" if you’d like me to add a commit implementing debounced persistence.

Comment on lines +59 to +83
let blob: Blob | null = null;

if (mapProvider === 'mapbox') {
const canvas = map!.getCanvas()
blob = await new Promise<Blob | null>(resolve => {
canvas.toBlob(resolve, 'image/png')
})
} else if (mapProvider === 'google') {
const apiKey = process.env.NEXT_PUBLIC_GOOGLE_MAPS_API_KEY
if (!apiKey || !mapData.cameraState) {
toast.error('Google Maps API key or camera state is not available.')
setIsAnalyzing(false)
return
}
const { center, range } = mapData.cameraState
const zoom = Math.round(Math.log2(40000000 / (range || 1)));

let staticMapUrl = `https://maps.googleapis.com/maps/api/staticmap?center=${center.lat},${center.lng}&zoom=${zoom}&size=640x480&maptype=satellite&key=${apiKey}`;

const response = await fetch(staticMapUrl);
if (!response.ok) {
throw new Error('Failed to fetch static map image.');
}
blob = await response.blob();
}

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The Google Static Maps URL construction has multiple functional issues:

  • zoom derivation uses range with a hardcoded 40000000 and log2 which is not a valid mapping between Google’s zoom levels and the 3D range (meters) used by Maps 3D. This will frequently produce unusable zoom values (too high/low) and can even go negative.
  • The URL uses maptype=satellite but omits things like scale=2 (better quality) and doesn’t encode values; center should be URL-encoded.
  • There’s no cap for Google Static Maps zoom (0–21 typically), so out-of-range will fail.

This will make screenshot capture flaky/incorrect in production.

Suggestion

Introduce a small, tested helper to map cameraState to Static Maps parameters, clamp zoom, and encode the URL. If you only have center reliably, prefer a conservative fixed zoom (or persist an explicit zoom for Google) rather than guessing from range.

Example:

const clamp = (n: number, min: number, max: number) => Math.min(max, Math.max(min, n));

function toStaticMapsUrl(center: {lat:number; lng:number}, zoom: number, apiKey: string) {
  const z = clamp(Math.round(zoom), 0, 21);
  const qs = new URLSearchParams({
    center: `${center.lat},${center.lng}`,
    zoom: String(z),
    size: '640x480',
    scale: '2',
    maptype: 'satellite',
    key: apiKey,
  });
  return `https://maps.googleapis.com/maps/api/staticmap?${qs.toString()}`;
}

Then use mapData.cameraState.zoom ?? DEFAULT_ZOOM and only fall back to range if you can validate the mapping. Reply with "@CharlieHelps yes please" if you’d like me to add a commit with a helper + clamping/encoding.

Comment on lines +14 to +57
useEffect(() => {
if (!map) return;

// Remove existing layer if it exists
if (layerRef.current) {
layerRef.current.setMap(null);
}

// Create a new data layer
const newLayer = new google.maps.Data();
layerRef.current = newLayer;

// Set styles for polygons and polylines
newLayer.setStyle(feature => {
const geometryType = feature.getGeometry()?.getType();
if (geometryType === 'Polygon') {
return {
fillColor: '#088',
fillOpacity: 0.4,
strokeColor: '#088',
strokeWeight: 2,
};
}
if (geometryType === 'LineString') {
return {
strokeColor: '#088',
strokeWeight: 2,
};
}
return {};
});

// Add GeoJSON data to the layer
newLayer.addGeoJson(data);

// Set the map for the new layer
newLayer.setMap(map);

return () => {
if (newLayer) {
newLayer.setMap(null);
}
};
}, [map, data]);

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The GoogleGeoJsonLayer recreates the entire google.maps.Data layer on every data change. For frequent updates (draw edits, camera sync), this can be expensive and can also cause brief flicker.

You can keep a single Data layer instance for the component lifetime, then clear and re-add features on data changes (forEach + remove) instead of setMap(null) and new google.maps.Data() each time.

Suggestion

Create the Data layer once when map becomes available, then update its contents when data changes.

useEffect(() => {
  if (!map || layerRef.current) return;
  layerRef.current = new google.maps.Data({ map });
  layerRef.current.setStyle(/* ... */);
  return () => layerRef.current?.setMap(null);
}, [map]);

useEffect(() => {
  const layer = layerRef.current;
  if (!layer) return;
  layer.forEach(f => layer.remove(f));
  layer.addGeoJson(data);
}, [data]);

Reply with "@CharlieHelps yes please" if you’d like me to add a commit refactoring this to avoid layer churn.

Comment on lines 26 to +41
useCallbackRef<google.maps.maps3d.Map3DElement>();

useMap3DCameraEvents(map3DElement, p => {
const { center, range, heading, tilt } = p.detail;
const lat = center.lat();
const lng = center.lng();
setMapData(prevData => ({
...prevData,
cameraState: {
...prevData.cameraState,
center: { lat, lng },
range,
heading,
tilt
}
}));

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Map3D writes cameraState using Google-flavored keys (range, tilt, heading), while Mapbox writes Mapbox-flavored keys (zoom, pitch, bearing). Mixing both into one interface makes it easy to end up with partially-populated state and incorrect conversions.

Also, the update currently spreads ...prevData.cameraState which can carry incompatible fields across providers (e.g., keeping an old zoom while updating range), which can break downstream logic that assumes one source of truth.

Suggestion

Normalize cameraState to a single canonical representation (recommended: {center, zoom, bearing, pitch} like Mapbox) and derive provider-specific fields at the edges. For Google Maps 3D events, compute an equivalent zoom (or store both but namespaced):

cameraState: {
  provider: 'google',
  center: {lat, lng},
  google: { range, heading, tilt },
  // optionally derived canonical values
}

At minimum: stop spreading the previous camera state across provider updates; overwrite it explicitly per provider update to avoid stale fields.

Reply with "@CharlieHelps yes please" if you’d like me to add a commit that introduces a canonical camera model + provider adapters.

Comment on lines 9 to 13
reporter: 'html',
use: {
baseURL: 'http://localhost:3000',
baseURL: 'http://localhost:3003',
trace: 'on-first-retry',
},

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Changing Playwright baseURL to http://localhost:3003 hardcodes an environment assumption into the repo config and will break local runs/CI where the app still runs on 3000.

This should be driven by an env var with a sensible default.

Suggestion

Use process.env.PLAYWRIGHT_BASE_URL (or BASE_URL) with a fallback:

use: {
  baseURL: process.env.PLAYWRIGHT_BASE_URL ?? 'http://localhost:3000',
  trace: 'on-first-retry',
},

Reply with "@CharlieHelps yes please" if you’d like me to add a commit updating the config + CI docs/env.

Comment on lines +54 to +70
const cameraOptions = useMemo(() => {
if (mapData.cameraState) {
const { center, zoom, pitch, bearing } = mapData.cameraState;
// Convert Mapbox zoom to Google Maps range (approximate)
const range = zoom ? 40000000 / Math.pow(2, zoom) : 20000000;
return {
center,
range,
tilt: pitch || 0,
heading: bearing || 0,
};
}
if (mapData.targetPosition) {
return { center: mapData.targetPosition, range: 1000, tilt: 60, heading: 0 };
}
return { center: { lat: 37.7749, lng: -122.4194 }, range: 1000, tilt: 60, heading: 0 };
}, [mapData.cameraState, mapData.targetPosition]);

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cameraOptions derivation mixes Mapbox and Google camera concepts and computes range from zoom with a magic constant. This risks unstable camera syncing (jumping/oscillation) when switching providers because Map3D also writes back range/heading/tilt into cameraState. You can end up with a loop where Mapbox→zoom→range→Map3D emits range→saved→recomputed, etc.

At minimum, store a provider-normalized camera model and convert at the boundary, or track which provider last authored the camera state to avoid feedback loops.

Suggestion

Introduce a normalized camera state schema (e.g., always store center + zoom + bearing + pitch), and in Google Map compute range from zoom only for the view component (do not persist range). Alternatively, persist both but add source: 'mapbox' | 'google' and only convert when consuming from the other provider.

Reply with "@CharlieHelps yes please" if you’d like me to add a commit implementing source tagging and boundary conversions to prevent feedback loops.

@charliecreates charliecreates bot removed the request for review from CharlieHelps January 10, 2026 15:26
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Actionable comments posted: 8

Caution

Some comments are outside the diff and can’t be posted inline due to platform limitations.

⚠️ Outside diff range comments (3)
components/map/mapbox-map.tsx (1)

318-337: Store bearing consistently (don’t compute it and then drop it).
bearing is read (Line 323) and persisted to mapData.cameraState (Line 328-333), but currentMapCenterRef.current is reassigned without bearing (Line 324), and its type omits it—easy to lose rotation state in later flows.

Proposed patch
-  const currentMapCenterRef = useRef<{ center: [number, number]; zoom: number; pitch: number }>({ center: [position?.longitude ?? 0, position?.latitude ?? 0], zoom: 2, pitch: 0 });
+  const currentMapCenterRef = useRef<{ center: [number, number]; zoom: number; pitch: number; bearing: number }>({
+    center: [position?.longitude ?? 0, position?.latitude ?? 0],
+    zoom: 2,
+    pitch: 0,
+    bearing: 0
+  });
@@
   const captureMapCenter = useCallback(() => {
     if (map.current) {
       const center = map.current.getCenter();
       const zoom = map.current.getZoom();
       const pitch = map.current.getPitch();
       const bearing = map.current.getBearing();
-      currentMapCenterRef.current = { center: [center.lng, center.lat], zoom, pitch };
+      currentMapCenterRef.current = { center: [center.lng, center.lat], zoom, pitch, bearing };
 
       setMapData(prevData => ({
         ...prevData,
         cameraState: {
           center: { lat: center.lat, lng: center.lng },
           zoom,
           pitch,
           bearing
         }
       }));
     }
   }, [setMapData])
components/map/map-data-context.tsx (1)

5-25: Tighten GeoJSON typing (avoid any) for persist-safe cross-provider rendering.

CameraState and cameraState typing are sound, but drawnFeatures[].geometry: any (line 24) and mapFeature?: any (line 19) will create serialization and validation gaps across data sources.

Suggested direction:

  • Import and use proper GeoJSON types (@types/geojson or equivalent) for geometry and mapFeature fields instead of any.
  • Consider making drawnFeatures non-optional in the type definition (line 20) to match the provider's initialization pattern (line 41: drawnFeatures: []). This eliminates unnecessary optional checks downstream.
components/map/map-3d.tsx (1)

15-45: Consider throttling setMapData updates on high-frequency camerachange events.

You're updating context on every camerachange event (lines 32–41), which can be high-frequency during camera interaction. This may cause excessive re-renders depending on how context consumers are memoized. Consider throttling the context updates using requestAnimationFrame or a time-based debounce to reduce render pressure.

The useMap3DCameraEvents hook correctly rebinds the listener when the handler changes (handler is in the dependency array), so the event listener will stay in sync with props.onCameraChange.

🤖 Fix all issues with AI agents
In @components/header-search-button.tsx:
- Around line 21-25: In HeaderSearchButton, fix three client issues and add a
server proxy: update the disabled prop to use provider-aware logic
(disabled={isAnalyzing || !actions || (mapProvider === 'mapbox' && !map)}) so
Google buttons aren’t incorrectly disabled; move Google API key and cameraState
validation (the checks that currently happen after setMessages) to before
calling setMessages to avoid dangling user messages on failure; clamp derived
zoom using Math.min(21, Math.max(0, zoomValue)) to keep zoom in [0,21]; and
replace the direct browser fetch of the Google Static Maps URL with a call to a
new server-side API route that proxies the Google request (server endpoint
fetches the image with the API key, returns the image blob/base64 and proper
CORS headers) and update the client code to call that route and only append
messages/set state after the proxied fetch succeeds.

In @components/map/google-geojson-layer.tsx:
- Around line 27-44: The current newLayer.setStyle callback only handles
'Polygon' and 'LineString' so Point features render with defaults; update the
component to accept a styleOptions prop (e.g., { color, fillOpacity,
strokeWeight, pointIcon }) with sensible defaults and use those values inside
newLayer.setStyle (inspect feature.getGeometry()?.getType() as geometryType) to
add a branch for 'Point' that returns a marker/icon style (or circle marker)
using styleOptions.pointIcon or color for stroke/fill, and replace hard-coded
'#088' in the Polygon and LineString branches with styleOptions.color; ensure
the prop is typed/optional and defaults are applied when undefined.
- Around line 14-57: The effect currently recreates the Google Data layer on
every change of data (useEffect with layerRef and newLayer), so refactor to
create the Data layer once (on map ready) and reuse layerRef.current thereafter,
then implement incremental updates: compare incoming data to existing features
on layerRef.current (use Data.forEach, getId()/properties or geometry hashes) to
addGeoJson only new features and remove or update changed ones instead of
calling addGeoJson for all; if updates are very frequent, wrap the update logic
in a debounced handler (e.g., debounce the effect trigger or update function) to
reduce churn and avoid repeatedly calling setMap(null)/setMap(map).

In @lib/actions/chat.ts:
- Line 165: Replace the loose any types in updateDrawingContext with
well-defined interfaces: create types DrawnFeature, CameraState and
DrawingContextData (e.g., in lib/types/map.ts) and update the function signature
of updateDrawingContext(chatId: string, contextData: DrawingContextData) so
drawnFeatures is DrawnFeature[] and cameraState is CameraState; ensure any
internal uses (e.g., accessing feature.id, geometry, measurement and
cameraState.center/zoom/pitch/bearing) conform to the new interfaces and update
imports to reference the new types.

In @tests/map.spec.ts:
- Around line 25-50: Extract the Mapbox runtime/provider check into a reusable
helper (e.g., skipIfNotMapbox) and call it from tests instead of duplicating the
locator + test.skip logic: move the logic that awaits
page.locator('.mapboxgl-canvas').isVisible() and calls test.skip into a
top-level async function (suggested name skipIfNotMapbox) that returns a
boolean, and update the test('should zoom in and out using map controls', ...)
to call await skipIfNotMapbox(page) and early return if it returns false; ensure
the helper preserves the existing behavior (calling test.skip(true, ...) when
not Mapbox) and also keep the existing map presence check (Boolean((window as
any).map)) either inside the helper or as a separate small helper used in the
test.
📜 Review details

Configuration used: Organization UI

Review profile: ASSERTIVE

Plan: Pro

📥 Commits

Reviewing files that changed from the base of the PR and between 821fad0 and 326418d.

⛔ Files ignored due to path filters (1)
  • dev_server.log is excluded by !**/*.log
📒 Files selected for processing (11)
  • components/chat.tsx
  • components/header-search-button.tsx
  • components/map/google-geojson-layer.tsx
  • components/map/google-map.tsx
  • components/map/map-3d.tsx
  • components/map/map-data-context.tsx
  • components/map/mapbox-map.tsx
  • lib/actions/chat.ts
  • lib/hooks/use-deep-compare-effect.ts
  • playwright.config.ts
  • tests/map.spec.ts
🧰 Additional context used
🧬 Code graph analysis (4)
components/map/google-geojson-layer.tsx (1)
components/map/map-context.tsx (1)
  • useMap (24-30)
components/chat.tsx (1)
lib/actions/chat.ts (1)
  • updateDrawingContext (165-205)
components/map/map-3d.tsx (3)
components/map/map-3d-types.ts (2)
  • Map3DProps (38-47)
  • Map3DElement (23-30)
components/map/map-data-context.tsx (1)
  • useMapData (50-56)
lib/hooks/use-map-3d-camera-events.ts (1)
  • useMap3DCameraEvents (6-23)
components/header-search-button.tsx (2)
lib/store/settings.ts (1)
  • useSettingsStore (10-13)
components/map/map-data-context.tsx (1)
  • useMapData (50-56)
🔇 Additional comments (6)
components/map/google-map.tsx (2)

38-52: LGTM! Clean GeoJSON transformation.

The memoized featureCollection correctly transforms drawnFeatures into a GeoJSON FeatureCollection, preserving geometry, id, and measurement properties. The null-safety with || [] and proper type assertions are well done.


83-83: LGTM! Proper integration of GeoJSON layer.

The GoogleGeoJsonLayer is correctly placed within the APIProvider and receives the memoized featureCollection.

tests/map.spec.ts (2)

6-8: LGTM! Provider-aware test initialization.

The test now waits for either Mapbox or Google Maps to load, making it compatible with both providers.


10-23: LGTM! Proper runtime provider detection.

The test correctly checks for Mapbox presence and skips if unavailable, as drawing controls are Mapbox-specific.

lib/actions/chat.ts (1)

165-205: LGTM! Clean integration of camera state persistence.

The function correctly extends the persistence logic to include both drawnFeatures and cameraState in the message content. The authentication flow, error handling, and database operations are properly implemented.

components/chat.tsx (1)

78-85: Consider the truthiness of empty arrays in the conditional check.

The condition if (id && mapData.drawnFeatures && mapData.cameraState) has a subtle issue: drawnFeatures is initialized as an empty array [], which is falsy in JavaScript. This means the effect won't trigger when:

  • Features are drawn but cameraState is undefined
  • cameraState is set but drawnFeatures is empty

Since updateDrawingContext requires both parameters and they're updated independently in map components, consider whether the condition should check for definedness rather than truthiness: if (id && mapData.drawnFeatures !== undefined && mapData.cameraState !== undefined). Alternatively, if persistence should only occur when features actually exist, explicitly check array length: if (id && mapData.drawnFeatures?.length && mapData.cameraState).

Comment on lines 21 to 25
export function HeaderSearchButton() {
const { map } = useMap()
const { mapProvider } = useSettingsStore()
const { mapData } = useMapData()
// Cast the actions to our defined interface to avoid build errors
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⚠️ Potential issue | 🔴 Critical

🧩 Analysis chain

🏁 Script executed:

# First, let's locate and examine the header-search-button component
find . -name "header-search-button.tsx" -type f

Repository: QueueLab/QCX

Length of output: 93


🌐 Web query:

Google Static Maps API CORS browser fetch support client-side

💡 Result:

Short answer: You cannot reliably fetch/inspect Google Maps Static API images from browser JavaScript because Google’s Maps web-service endpoints do not send CORS response headers (so fetch/XHR will be blocked and drawing the image into a canvas will taint it). Use an tag to display the static map, or else proxy the request through your own server (or use the Maps JavaScript client APIs) if you need to fetch/inspect image bytes or avoid CORS issues. [1][2][3]

References/sources:

  • Maps Static API docs (usage for embedding images). [1]
  • Multiple issues/threads showing Google Maps web-service endpoints do not return Access‑Control‑Allow‑Origin (CORS) for browser fetches. [2]
  • Browser notes on cross‑origin images / canvas tainting (why an image without CORS headers can’t be read via canvas/fetch). [3]

🏁 Script executed:

# Once we find the file, let's examine the critical sections mentioned
cat -n components/header-search-button.tsx | head -130

Repository: QueueLab/QCX

Length of output: 5391


Fix Google provider being unintentionally disabled, prevent dangling chat messages, and resolve CORS blocking of Static Maps fetch.

Google flow doesn't require map, but both buttons are disabled when !map (Line 108, 120). Additionally, the user message is appended before Google precondition checks (Line 51–57), causing a dangling message if the fetch fails. Most critically, the browser fetch() at line 78 will fail because Google Static Maps API does not return CORS headers—this is a hard blocker. The zoom derivation at line 74 is also unbounded and can produce invalid values (>21 or <0).

Required fixes:

  1. Make button disabled state provider-aware: disabled={isAnalyzing || !actions || (mapProvider === 'mapbox' && !map)}
  2. Move Google API key / cameraState validation before setMessages()
  3. Clamp zoom to valid range: Math.min(21, Math.max(0, zoomValue))
  4. Server-side proxy for Static Maps fetch — client-side fetch cannot work due to CORS restrictions. Use an API route to proxy the request and return the image blob.
Proposed patch outline
 export function HeaderSearchButton() {
   const { map } = useMap()
   const { mapProvider } = useSettingsStore()
   const { mapData } = useMapData()
   
   const handleResolutionSearch = async () => {
     if (mapProvider === 'mapbox' && !map) {
       toast.error('Map is not available yet. Please wait for it to load.')
       return
     }
     if (!actions) {
       toast.error('Search actions are not available.')
       return
     }

     setIsAnalyzing(true)

     try {
+      // Validate preconditions BEFORE emitting user message
+      if (mapProvider === 'google') {
+        const apiKey = process.env.NEXT_PUBLIC_GOOGLE_MAPS_API_KEY
+        if (!apiKey || !mapData.cameraState) {
+          toast.error('Google Maps API key or camera state is not available.')
+          setIsAnalyzing(false)
+          return
+        }
+      }
+
       setMessages(currentMessages => [
         ...currentMessages,
         {
           id: nanoid(),
           component: <UserMessage content={[{ type: 'text', text: 'Analyze this map view.' }]} />
         }
       ])

       let blob: Blob | null = null;

       if (mapProvider === 'mapbox') {
         const canvas = map!.getCanvas()
         blob = await new Promise<Blob | null>(resolve => {
           canvas.toBlob(resolve, 'image/png')
         })
       } else if (mapProvider === 'google') {
         const { center, range } = mapData.cameraState
-        const zoom = Math.round(Math.log2(40000000 / (range || 1)));
+        const zoomGuess = Math.round(Math.log2(40000000 / Math.max(1, range ?? 1)))
+        const zoom = Math.min(21, Math.max(0, zoomGuess))

-        let staticMapUrl = `https://maps.googleapis.com/maps/api/staticmap?center=${center.lat},${center.lng}&zoom=${zoom}&size=640x480&maptype=satellite&key=${apiKey}`;
-
-        const response = await fetch(staticMapUrl);
+        // Use server-side proxy instead of direct fetch (CORS incompatible)
+        const response = await fetch('/api/static-map', {
+          method: 'POST',
+          headers: { 'Content-Type': 'application/json' },
+          body: JSON.stringify({ center, zoom })
+        })
         if (!response.ok) {
           throw new Error('Failed to fetch static map image.');
         }
         blob = await response.blob();
       }

-  const desktopButton = (
+  const desktopButton = (
     <Button
       variant="ghost"
       size="icon"
       onClick={handleResolutionSearch}
-      disabled={isAnalyzing || !map || !actions}
+      disabled={isAnalyzing || !actions || (mapProvider === 'mapbox' && !map)}
       title="Analyze current map view"
     >
       {isAnalyzing ? (
         <div className="h-5 w-5 animate-spin rounded-full border-b-2 border-current"></div>
       ) : (
         <Search className="h-[1.2rem] w-[1.2rem]" />
       )}
     </Button>
   )

   const mobileButton = (
-    <Button variant="ghost" size="sm" onClick={handleResolutionSearch} disabled={isAnalyzing || !map || !actions}>
+    <Button variant="ghost" size="sm" onClick={handleResolutionSearch} disabled={isAnalyzing || !actions || (mapProvider === 'mapbox' && !map)}>
       <Search className="h-4 w-4 mr-2" />
       Search
     </Button>
   )
🤖 Prompt for AI Agents
In @components/header-search-button.tsx around lines 21 - 25, In
HeaderSearchButton, fix three client issues and add a server proxy: update the
disabled prop to use provider-aware logic (disabled={isAnalyzing || !actions ||
(mapProvider === 'mapbox' && !map)}) so Google buttons aren’t incorrectly
disabled; move Google API key and cameraState validation (the checks that
currently happen after setMessages) to before calling setMessages to avoid
dangling user messages on failure; clamp derived zoom using Math.min(21,
Math.max(0, zoomValue)) to keep zoom in [0,21]; and replace the direct browser
fetch of the Google Static Maps URL with a call to a new server-side API route
that proxies the Google request (server endpoint fetches the image with the API
key, returns the image blob/base64 and proper CORS headers) and update the
client code to call that route and only append messages/set state after the
proxied fetch succeeds.

Comment on lines +14 to +57
useEffect(() => {
if (!map) return;

// Remove existing layer if it exists
if (layerRef.current) {
layerRef.current.setMap(null);
}

// Create a new data layer
const newLayer = new google.maps.Data();
layerRef.current = newLayer;

// Set styles for polygons and polylines
newLayer.setStyle(feature => {
const geometryType = feature.getGeometry()?.getType();
if (geometryType === 'Polygon') {
return {
fillColor: '#088',
fillOpacity: 0.4,
strokeColor: '#088',
strokeWeight: 2,
};
}
if (geometryType === 'LineString') {
return {
strokeColor: '#088',
strokeWeight: 2,
};
}
return {};
});

// Add GeoJSON data to the layer
newLayer.addGeoJson(data);

// Set the map for the new layer
newLayer.setMap(map);

return () => {
if (newLayer) {
newLayer.setMap(null);
}
};
}, [map, data]);
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🧹 Nitpick | 🔵 Trivial

Consider performance optimization for frequent data updates.

The current implementation recreates the entire Data layer on every data change (lines 18-24), which could cause performance issues if features are updated frequently.

Consider:

  1. Incremental updates: Check if features have actually changed before recreating the layer
  2. Delta updates: Add/remove only changed features instead of recreating everything
  3. Debouncing: If updates are very frequent, debounce the effect
♻️ Example with change detection
  const map = useMap();
  const layerRef = useRef<google.maps.Data | null>(null);
+ const prevDataRef = useRef<string>('');

  useEffect(() => {
    if (!map) return;

+   // Check if data actually changed
+   const dataString = JSON.stringify(data);
+   if (dataString === prevDataRef.current && layerRef.current) {
+     return;
+   }
+   prevDataRef.current = dataString;

    // Remove existing layer if it exists
    if (layerRef.current) {
      layerRef.current.setMap(null);
    }
    // ... rest of the code
  }, [map, data]);
🤖 Prompt for AI Agents
In @components/map/google-geojson-layer.tsx around lines 14 - 57, The effect
currently recreates the Google Data layer on every change of data (useEffect
with layerRef and newLayer), so refactor to create the Data layer once (on map
ready) and reuse layerRef.current thereafter, then implement incremental
updates: compare incoming data to existing features on layerRef.current (use
Data.forEach, getId()/properties or geometry hashes) to addGeoJson only new
features and remove or update changed ones instead of calling addGeoJson for
all; if updates are very frequent, wrap the update logic in a debounced handler
(e.g., debounce the effect trigger or update function) to reduce churn and avoid
repeatedly calling setMap(null)/setMap(map).

Comment on lines +27 to +44
newLayer.setStyle(feature => {
const geometryType = feature.getGeometry()?.getType();
if (geometryType === 'Polygon') {
return {
fillColor: '#088',
fillOpacity: 0.4,
strokeColor: '#088',
strokeWeight: 2,
};
}
if (geometryType === 'LineString') {
return {
strokeColor: '#088',
strokeWeight: 2,
};
}
return {};
});
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🛠️ Refactor suggestion | 🟠 Major

Add support for Point geometries and make colors configurable.

The styling currently only handles Polygon and LineString geometries. Point features (markers) are not styled and will use default appearance.

  1. Add Point support for complete GeoJSON rendering:
♻️ Add Point geometry styling
  newLayer.setStyle(feature => {
    const geometryType = feature.getGeometry()?.getType();
    if (geometryType === 'Polygon') {
      return {
        fillColor: '#088',
        fillOpacity: 0.4,
        strokeColor: '#088',
        strokeWeight: 2,
      };
    }
    if (geometryType === 'LineString') {
      return {
        strokeColor: '#088',
        strokeWeight: 2,
      };
    }
+   if (geometryType === 'Point') {
+     return {
+       icon: {
+         path: google.maps.SymbolPath.CIRCLE,
+         fillColor: '#088',
+         fillOpacity: 0.8,
+         strokeColor: '#fff',
+         strokeWeight: 2,
+         scale: 8,
+       },
+     };
+   }
    return {};
  });
  1. Make colors configurable by accepting a styleOptions prop instead of hard-coding #088:
♻️ Make colors configurable via props
  interface GoogleGeoJsonLayerProps {
    data: GeoJSON.FeatureCollection;
+   styleOptions?: {
+     fillColor?: string;
+     strokeColor?: string;
+     fillOpacity?: number;
+     strokeWeight?: number;
+   };
  }

- export function GoogleGeoJsonLayer({ data }: GoogleGeoJsonLayerProps) {
+ export function GoogleGeoJsonLayer({ 
+   data, 
+   styleOptions = {
+     fillColor: '#088',
+     strokeColor: '#088',
+     fillOpacity: 0.4,
+     strokeWeight: 2,
+   }
+ }: GoogleGeoJsonLayerProps) {
    // ... then use styleOptions in the setStyle callback
🤖 Prompt for AI Agents
In @components/map/google-geojson-layer.tsx around lines 27 - 44, The current
newLayer.setStyle callback only handles 'Polygon' and 'LineString' so Point
features render with defaults; update the component to accept a styleOptions
prop (e.g., { color, fillOpacity, strokeWeight, pointIcon }) with sensible
defaults and use those values inside newLayer.setStyle (inspect
feature.getGeometry()?.getType() as geometryType) to add a branch for 'Point'
that returns a marker/icon style (or circle marker) using styleOptions.pointIcon
or color for stroke/fill, and replace hard-coded '#088' in the Polygon and
LineString branches with styleOptions.color; ensure the prop is typed/optional
and defaults are applied when undefined.

Comment on lines +54 to +70
const cameraOptions = useMemo(() => {
if (mapData.cameraState) {
const { center, zoom, pitch, bearing } = mapData.cameraState;
// Convert Mapbox zoom to Google Maps range (approximate)
const range = zoom ? 40000000 / Math.pow(2, zoom) : 20000000;
return {
center,
range,
tilt: pitch || 0,
heading: bearing || 0,
};
}
if (mapData.targetPosition) {
return { center: mapData.targetPosition, range: 1000, tilt: 60, heading: 0 };
}
return { center: { lat: 37.7749, lng: -122.4194 }, range: 1000, tilt: 60, heading: 0 };
}, [mapData.cameraState, mapData.targetPosition]);
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⚠️ Potential issue | 🔴 Critical

🧩 Analysis chain

🌐 Web query:

Mapbox zoom level to altitude meters conversion formula

💡 Result:

Short answer — two steps:

  1. Meters per pixel at latitude φ and zoom z:
    resolution = 156543.03392804062 * cos(φ * π/180) / 2^z. [1][2]

  2. Convert that to camera altitude (meters) for a perspective camera with viewport height H (pixels) and vertical field‑of‑view fov (radians):
    altitude = (0.5 * H * resolution) / tan(fov/2).

Combine (substituting resolution):
altitude = (0.5 * H * 156543.03392804062 * cos(φ * π/180) / 2^z) / tan(fov/2).

Notes/sources:

  • Mapbox/tiles zoom ↔ meters-per-pixel and zoom glossary. [1]
  • standard Mercator resolution formula (156543.0339 * cos φ / 2^z). [2]
  • Mapbox SDK provides MGLAltitudeForZoomLevel / MGLZoomLevelForAltitude; deck.gl / WebMercatorViewport describe altitude↔fov/viewport relations. Use those helpers when available. [3][4]

References:
[1] Mapbox zoom-level docs.
[2] Microsoft/Bing maps resolution formula.
[3] Mapbox SDK docs (MGLAltitudeForZoomLevel).
[4] deck.gl / WebMercatorViewport (camera altitude ⇄ fov/viewport).


🌐 Web query:

Google Maps 3D camera range altitude zoom level documentation

💡 Result:

Quick references from Google's docs:

  • "Range" = camera distance (meters) between camera and map center; 0 m up to 63,170,000 m (max). See Maps 3D camera controls (Android/iOS/JS). (developers.google.com)
  • Map center can include altitude (LatLngAltitude, meters above ground); default altitude = 63,170,000 m. (developers.google.com)
  • Zoom level (2D APIs / SDK) is a separate concept: zoom 0 = whole world ≈256dp wide; each +1 doubles scale (zoom 15 ≈ streets, 20 ≈ buildings). Use getMinimumZoomLevel()/getMaximumZoomLevel() for device-specific limits. (developers.google.com)
  • Camera restrictions / bounds, tilt, heading, and examples for setting range/altitude are shown in the Maps JavaScript 3D camera examples. (developers.google.com)

If you want direct code samples or a specific platform (JavaScript, Android, iOS), tell me which and I’ll pull the exact snippet.

Citations:


🌐 Web query:

Mapbox zoom to Google Maps camera distance conversion

💡 Result:

Short recipe + formulas.

  1. Meters per pixel at latitude (web‑mercator):
    MPP = 156543.03392 * cos(lat * π/180) / 2^zoom.
    (If you use Mapbox GL JS 512px tiles, Mapbox shows values offset by +1 zoom vs 256px tiles—adjust accordingly.) [1][2]

  2. Convert MPP → camera range/altitude (distance between camera and look‑at point).
    Let H = map viewport height in pixels, fovy = camera vertical field‑of‑view in radians.
    The visible half‑height in meters at the center = (H/2) * MPP.
    For a pinhole camera model: range ≈ ((H/2) * MPP) / tan(fovy/2).

    So putting it together:
    range ≈ ( (H/2) * 156543.03392 * cos(lat * π/180) / 2^zoom ) / tan(fovy/2).

    (Some SDKs call this value altitude, range or camera distance; Mapbox/math.gl and Google Maps 3D use compatible web‑mercator math and convert between fovy ↔ altitude.) [3][4]

Notes:

  • You must supply latitude, viewport height (pixels) and the camera fovy (or use the SDK’s default fovy) to get an absolute distance.
  • Mapbox GL’s internal “altitude ↔ zoom” uses a specific default fovy; if you want exact parity, use the SDK’s conversion helpers (e.g. WebMercatorViewport/math.gl). [3][1]

Sources: Mapbox zoom & meters/pixel docs; web‑mercator meters‑per‑pixel formula; WebMercatorViewport / fovy↔altitude docs; Google Maps camera docs. [1][2][3][4]


The zoom-to-range conversion is fundamentally inaccurate and missing critical parameters.

The formula 40000000 / Math.pow(2, zoom) is a severe oversimplification. The correct conversion requires three additional factors: latitude-dependent adjustment (cos(latitude)), viewport height in pixels, and camera field-of-view angle.

The accurate formula is:

range ≈ ((H/2) * 156543.03392 * cos(lat * π/180) / 2^zoom) / tan(fov/2)

Where:

  • H = viewport height in pixels
  • lat = map latitude
  • fov = camera vertical field of view (radians)
  • 156543.03392 = correct Mercator constant (not 40000000)

The current hardcoded constant is ~255× too high, and ignoring latitude causes the range to vary incorrectly across the map. This produces incorrect camera positioning, especially at high latitudes. Use a proper SDK conversion helper (e.g., WebMercatorViewport or similar utilities) or implement the complete formula accounting for viewport dimensions and camera parameters.

// }

export async function updateDrawingContext(chatId: string, drawnFeatures: any[]) {
export async function updateDrawingContext(chatId: string, contextData: { drawnFeatures: any[], cameraState: any }) {
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🧹 Nitpick | 🔵 Trivial

Improve type safety for contextData parameter.

The function signature uses any for both drawnFeatures and cameraState, which loses type safety and makes the contract unclear.

Define proper types for better type safety:

♻️ Define proper interfaces

In a shared types file (e.g., lib/types/map.ts):

export interface DrawnFeature {
  id: string;
  geometry: GeoJSON.Geometry;
  measurement?: {
    length?: number;
    area?: number;
  };
}

export interface CameraState {
  center: { lat: number; lng: number };
  zoom?: number;
  pitch?: number;
  bearing?: number;
}

export interface DrawingContextData {
  drawnFeatures: DrawnFeature[];
  cameraState: CameraState;
}

Then update the function signature:

- export async function updateDrawingContext(chatId: string, contextData: { drawnFeatures: any[], cameraState: any }) {
+ export async function updateDrawingContext(chatId: string, contextData: DrawingContextData) {
🤖 Prompt for AI Agents
In @lib/actions/chat.ts at line 165, Replace the loose any types in
updateDrawingContext with well-defined interfaces: create types DrawnFeature,
CameraState and DrawingContextData (e.g., in lib/types/map.ts) and update the
function signature of updateDrawingContext(chatId: string, contextData:
DrawingContextData) so drawnFeatures is DrawnFeature[] and cameraState is
CameraState; ensure any internal uses (e.g., accessing feature.id, geometry,
measurement and cameraState.center/zoom/pitch/bearing) conform to the new
interfaces and update imports to reference the new types.

}

useEffect(callback, [currentDependenciesRef.current]);
useEffect(callback, [currentDependenciesRef.current, callback]);
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⚠️ Potential issue | 🟠 Major

🧩 Analysis chain

🏁 Script executed:

cat -n lib/hooks/use-deep-compare-effect.ts

Repository: QueueLab/QCX

Length of output: 842


🏁 Script executed:

rg -n "useDeepCompareEffect" --type ts --type tsx -C 2

Repository: QueueLab/QCX

Length of output: 83


🏁 Script executed:

rg -n "useDeepCompareEffect" -C 2

Repository: QueueLab/QCX

Length of output: 1418


🏁 Script executed:

web_search

Repository: QueueLab/QCX

Length of output: 106


🏁 Script executed:

cat -n components/map/map-3d.tsx | head -70 | tail -30

Repository: QueueLab/QCX

Length of output: 1097


🏁 Script executed:

rg -A 5 "useDeepCompareEffect" components/map/map-3d.tsx

Repository: QueueLab/QCX

Length of output: 663


🏁 Script executed:

rg -B 2 -A 8 "useDeepCompareEffect" --type ts

Repository: QueueLab/QCX

Length of output: 2574


🏁 Script executed:

web_search

Repository: QueueLab/QCX

Length of output: 106


🏁 Script executed:

cat -n components/map/map-3d.tsx | sed -n '40,80p'

Repository: QueueLab/QCX

Length of output: 1455


🏁 Script executed:

rg -B 10 "useDeepCompareEffect" components/map/map-3d.tsx | grep -E "(useCallback|useDeepCompareEffect|\(\)|=>)"

Repository: QueueLab/QCX

Length of output: 256


🏁 Script executed:

cat -n lib/hooks/use-callback-ref.ts

Repository: QueueLab/QCX

Length of output: 658


Hook implementation defeats its optimization purpose with inline callbacks.

The deep comparison logic is negated because the effect dependency array includes callback, which changes on every render in this component. Both usages pass inline arrow functions (() => { ... }) rather than memoized callbacks, causing the effect to re-run every render regardless of whether dependencies have deeply changed.

Additionally, currentDependenciesRef.current in the dependency array doesn't behave as intended—React tracks the ref object by reference (which never changes), not its .current property value. The ref mutation is invisible to React's dependency system.

The correct implementation uses a counter signal that increments when dependencies change:

🔧 Proposed fix using signal pattern
 export function useDeepCompareEffect(
   callback: React.EffectCallback,
   dependencies: unknown[]
 ) {
-  const currentDependenciesRef = useRef<unknown[]>(undefined);
+  const currentDependenciesRef = useRef<unknown[]>();
+  const signalRef = useRef(0);
 
   if (!isEqual(currentDependenciesRef.current, dependencies)) {
     currentDependenciesRef.current = dependencies;
+    signalRef.current += 1;
   }
 
-  useEffect(callback, [currentDependenciesRef.current, callback]);
+  // eslint-disable-next-line react-hooks/exhaustive-deps
+  useEffect(callback, [signalRef.current]);
 }

The eslint-disable comment is necessary because the signal ensures the effect runs with the latest callback closure when dependencies change deeply, making explicit callback inclusion redundant.

Comment on lines 10 to 13
use: {
baseURL: 'http://localhost:3000',
baseURL: 'http://localhost:3003',
trace: 'on-first-retry',
},
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⚠️ Potential issue | 🟡 Minor

🧩 Analysis chain

🏁 Script executed:

#!/bin/bash
# Search for port references across the repository
rg -n --hidden -S "3000|3003|PORT=|playwright_base_url|PLAYWRIGHT_BASE_URL|next dev|--port" . 2>/dev/null | head -50

Repository: QueueLab/QCX

Length of output: 45050


🏁 Script executed:

#!/bin/bash
# Check package.json scripts
cat -n package.json 2>/dev/null | grep -E "(dev|start|build|playwright)" -A 2 -B 2

Repository: QueueLab/QCX

Length of output: 968


🏁 Script executed:

#!/bin/bash
# Find and check next.config files
fd -e "next.config" -e ".env*" -e "playwright.config.ts" --type f

Repository: QueueLab/QCX

Length of output: 38


Use environment-driven configuration to make Playwright baseURL portable across different dev setups.

Currently baseURL is hardcoded to 3003, which happens to work because port 3000 is occupied in this environment. However, if port 3000 becomes available, the Next.js app will start there while Playwright attempts 3003, causing test failures. Additionally, next.config.mjs lists only http://localhost:3000 in allowedOrigins, creating a mismatch.

Proposed patch
 export default defineConfig({
   testDir: './tests',
@@
   reporter: 'html',
   use: {
-    baseURL: 'http://localhost:3003',
+    baseURL: process.env.PLAYWRIGHT_BASE_URL ?? 'http://localhost:3000',
     trace: 'on-first-retry',
   },
@@
-  /* webServer: {
+  /* webServer: {
     command: process.env.CI ? 'npm run build && npm run start' : 'npm run dev',
-    url: 'http://localhost:3000',
+    url: process.env.PLAYWRIGHT_BASE_URL ?? 'http://localhost:3000',
     reuseExistingServer: !process.env.CI,
     timeout: 600000,
   }, */
 });

Also applies to: 36-41

Comment on lines 25 to 50
test('should zoom in and out using map controls', async ({ page }) => {
const isMapbox = await page.locator('.mapboxgl-canvas').isVisible();
if (!isMapbox) {
test.skip(true, 'Zoom controls test is only for Mapbox');
return;
}

const hasMap = await page.evaluate(() => Boolean((window as any).map));
if (!hasMap) test.skip(true, 'Map instance not available on window for E2E');

const getZoom = () => page.evaluate(() => (window as any).map.getZoom());

const initialZoom = await getZoom();

await page.click('.mapboxgl-ctrl-zoom-in');
await page.waitForFunction(() => (window as any).map.getZoom() > initialZoom);
await page.evaluate(() => new Promise(res => (window as any).map.once('zoomend', res)));

const zoomedInZoom = await getZoom();
expect(zoomedInZoom).toBeGreaterThan(initialZoom);

await page.click('.mapboxgl-ctrl-zoom-out');
await page.waitForFunction(() => (window as any).map.getZoom() < zoomedInZoom);
await page.evaluate(() => new Promise(res => (window as any).map.once('zoomend', res)));

const zoomedOutZoom = await getZoom();
expect(zoomedOutZoom).toBeLessThan(zoomedInZoom);
});
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🧹 Nitpick | 🔵 Trivial

Excellent improvement with event-driven synchronization.

Replacing waitForFunction polling with map.once('zoomend') event listeners is more reliable and efficient. The runtime provider check ensures the test only runs for Mapbox.

Consider extracting the provider check into a helper function to reduce duplication:

♻️ Suggested refactor to reduce duplication

At the top of the test file, add:

async function skipIfNotMapbox(page: Page) {
  const isMapbox = await page.locator('.mapboxgl-canvas').isVisible();
  if (!isMapbox) {
    test.skip(true, 'This test is only for Mapbox');
    return false;
  }
  return true;
}

Then in each test:

  test('should toggle the map mode', async ({ page }) => {
-   const isMapbox = await page.locator('.mapboxgl-canvas').isVisible();
-   if (!isMapbox) {
-     test.skip(true, 'Drawing mode test is only for Mapbox');
-     return;
-   }
+   if (!await skipIfNotMapbox(page)) return;
    
    await page.click('[data-testid="map-toggle"]');
    // ...
  });
🤖 Prompt for AI Agents
In @tests/map.spec.ts around lines 25 - 50, Extract the Mapbox runtime/provider
check into a reusable helper (e.g., skipIfNotMapbox) and call it from tests
instead of duplicating the locator + test.skip logic: move the logic that awaits
page.locator('.mapboxgl-canvas').isVisible() and calls test.skip into a
top-level async function (suggested name skipIfNotMapbox) that returns a
boolean, and update the test('should zoom in and out using map controls', ...)
to call await skipIfNotMapbox(page) and early return if it returns false; ensure
the helper preserves the existing behavior (calling test.skip(true, ...) when
not Mapbox) and also keep the existing map presence check (Boolean((window as
any).map)) either inside the helper or as a separate small helper used in the
test.

This commit fixes a bug where the map's camera context was lost when switching from the Google Maps provider back to the Mapbox provider.

The `mapbox-map.tsx` component has been updated to read the `cameraState` from the `MapDataContext` upon initialization. This ensures that the map's view (center, zoom, pitch, and bearing) is preserved when switching back to Mapbox, providing a seamless user experience. The logic to convert Google Maps' `range` to Mapbox's `zoom` has also been included.
@ngoiyaeric ngoiyaeric merged commit 2160b2b into main Jan 10, 2026
4 of 5 checks passed
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