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I believe it fixes #43 and #44

@mattqs mattqs merged commit 35984f4 into Quobject:master Dec 20, 2017
}
else
else if(ReadyState == ReadyStateEnum.CLOSED)
{

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I don't get it. Shouldn't this be "!=" instead of "=="

mattqs added a commit that referenced this pull request Jan 7, 2018
fix the issue that I created with #50
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Client ping fails with timeout despite receiving 'pong'

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