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ColorPicker
A modern HSV color picker (modules/colors/colorpicker.lua) replacing WoW's default circular picker. Redesigned in v2.4.0 with a circular control vocabulary built on Theming tokens: ring-and-fill drag handles, circular preset swatches and preview, themed focus states.
- Saturation/Value box — drag to select saturation (white→hue, horizontal) and value (black overlay, vertical); ring-and-fill cursor tracks the live color
- Horizontal hue bar — 6-segment true rainbow gradient with a circular drag handle
- Circular preview of the current color
- HEX input and R/G/B inputs (0–255) with primary-themed focus borders
- Preset palettes — Class colors, Quality colors, Basic — as circular swatches with hover rings ("Recent" fills as you pick)
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OK / Cancel / × themed via
Design:CreateButton; the panel is draggable
local CP = RGX:GetColorPicker()
CP:Show({ r = 0.5, g = 0.2, b = 0.8 }, function(r, g, b, a)
-- called on OK
end)color is a {r, g, b} table (0–1 floats). callback(r, g, b, a) fires on OK only; Cancel and × close without calling it.
options = {
General = {
{ color = "accentColor", label = "Accent Color" },
},
}Binds a swatch control to addon.db.accentColor ({r,g,b}); clicking the swatch opens this picker. See Declarative API.
UI:CreateColorPicker(parent, { key, label, storage, default, onChange }) — inline swatch + reset button, opens this picker on click. See UI Controls.
/rgxcolor (from RGX-Hello) opens the picker directly; the Colors tab of /rgxvisual exercises the swatch controls, reset, and direct-open paths. See Testing.
- v2.4.0 — circular redesign (RGXDesign tokens, ring-and-fill handles, circular swatches/preview, focus states)
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v2.3.0 — first release that actually rendered: fixed six missing
BackdropTemplatemixins that silently aborted construction, and completed two stub features (the hue-bar rainbow and the saturation gradient) - v2.0.0 — module introduced