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Bug fixes / small features #21
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Make the max width 90% to make small screens not look weird Ensure content scrolls when the window is too small
Fix the human being show briefly on start Reload scripts, not just bots Prevent the Teams component from disappearing on small window sizes
Fixes performance issues
Better mutators panel
VirxEC
commented
Apr 9, 2025
Don't update filteredBots in `handleBotClick`
Use $derived for `filteredBots` and `filteredScripts`
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swz-git
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Apr 13, 2025
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Nice work 👍🏻
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Requires #20 to be merged first
Only allow bot.toml and script.toml files to be added - closes Add/Remove bot accepts non-bot/script tomls too #19
Exclude human from search results
Reload scripts - not just bots
Disable flip animation on team bot lists when they have 16 players or more, because the animation was causing lag. Disabling it allows adding dozens of bots to either team without lag.
Add new maps, NeoTokyo (Arcade) and Futura Garden
Sort maps alphabetically, but all non-standard maps are still below all standard maps
Sort mutators by name + new mutators + better mutator names
Refactor tags again to exactly match v4 + working favorites system for bots & scripts
New default state of the bot info modal's title:
When favorited:
Update time remaining in the events calendar in real time. Previously, it mimicked the v4 GUI where it was set once upon launch and didn't update until the GUI was restarted.
Adaptive bot info modal content. The image is now vertically centered, and readjusts when the window is shrunk.
New extra options for
AutoStartAgentsandWaitForAgentsthat default totrue:Make unique path segments viewable in the team bot lists