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Leave‐Alive‐Settings
The Leave Alive setting determines how many matching mobs should remain alive within a Mob Stand's operating area.
This allows players to automate mob management while still maintaining breeding populations, decorative mobs, or farm infrastructure.
When a Mob Stand processes matching mobs, it will stop once the configured number of mobs remains.
Example:
Leave Alive: 5
Current matching mobs:
15 Cows
Result:
10 Cows Processed
5 Cows Remain Alive
Open:
Main Menu
↓
Leave Alive
The Leave Alive Settings menu will appear.
From this menu you can increase or decrease the Leave Alive value.
Leave Alive gives you greater control over your farms.
Common uses include:
- Maintaining breeding stock
- Preventing complete farm depletion
- Keeping decorative mobs alive
- Controlling resource production rates
All matching mobs may be processed.
Best for:
- Resource-only farms
- Maximum production
Always leave two matching mobs alive.
Best for:
- Basic breeding farms
- Simple population maintenance
Maintain a larger breeding population.
Best for:
- Large animal farms
- Decorative enclosures
- High-growth breeding systems
A Leave Alive value of 2 or more is recommended.
Use a higher Leave Alive value to maintain the desired appearance.
Use a lower value if maximum production is the goal.
Leave Alive only applies to mobs that match the current filter settings.
If a mob is not included in the filters, it is ignored entirely by the Mob Stand.