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RTR Textures Project

Repository for hosting RTR2017 Final Project

Idea can be found here.

Project Structure

Root
|-- build                    // contains files required for building the solution. e.g. configuration files etc.
|-- common                   // contains files shared throughout the project. This can further include the headers and sources.
    |-- include		     // contains headers
    |-- src		     // contains sources
|-- doc                      // contains project documentation including design, flow of events etc.
|-- prototypes               // folder containing prototypes created for various approaches grouped by contributions per user
    |-- (username)
|-- src		             // folder containing main project source code
    |-- features    	     // contains set of features plugged in the framework for drawing
	|-- Test  	     // contains sources for test feature
	|-- (feature)        // some feature
    |-- framework	     // contains framework headers and sources                         
|-- tools		     // folder containing tools required to build the project
|-- x64			     // 64-bit distribution
|-- RTRTextures.sln		 // main solution file for this project
|-- RTRTextures.vcxproj		 // main project file created in VS2015
|-- RTRTextures.vcxproj.filters  // contains internal project structure for .vcxproj file
|-- README.md			 // contains information about this repository
|-- .gitignore			 // contains git file filters
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Repository for hosting RTR2017 Final Project

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