Merged
Conversation
TargetNotFound - sent when the player specified in the toggle join command is unknown MustSpecifyPlayer - sent when the player is omitted and the command was issued from console ConfirmationOther - sent when the command was successfully ran against a player who was not the issuer
References a new permission node: networkjoinmessages.toggle.others Allows console to run the command Works only for online players currently
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Adds a new permission node
networkjoinmessages.toggle.otherswhich allows holders to toggle other players' message ignoring state utilizing the new functionality of the/njointogglecommand. Additionally, allows console to run the command provided a target player is specified as outlined in #35.