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0.9.4 Beta

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@Raptor007 Raptor007 released this 14 Mar 10:11
· 4 commits to master since this release
  • Fixed to-hit previews in Movement phase not adding walk/run/jump attack modifier.
  • Fixed non-explosive ammo (Gauss) still being usable after critical hit.
  • Fixed several bugs related to Minimum Movement rule. [BattleMech Manual p.16]
  • Fixed AI using torso twist with TAG; torso twist is set during Weapon Attack.
  • Mechs controlled by AI move a little smarter and can now use arm flipping.
  • Implemented weapons that deal both damage and heat to target (Plasma Rifles).
  • Enabling hotseat mode mid-game switches your team to the current turn.
  • Default game settings no longer limit to 1 Mech per player.
  • Defined texture information for even more Mechs.