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UtilityCraft v3.2.1
ADJUSTMENTS & IMPROVEMENTS
Blocks & Generators
- Wind Turbine
- Adjusted energy cap for Ultimate tier (now 50 % lower).
Compatibility
- Dorios Excavate Integration
- Added block tags for
Machines,Generators,Containers, andUpgradable Blocks. - Added
scripteventsupport for breaking UtilityCraft structures (machines, generators, fluid tanks, etc.). - Excavation events now respect hammer and flint knife components for custom loot behavior.
- Enables full Excavation support across UtilityCraft’s automation blocks.
- Added block tags for
Machines
- Assembler
- Updated production scaling:
- Speed 0 → 1 item
- Speed 1 → 2 items
- Speed 2–8 →
speed²items per process
- The Assembler now increases items per process instead of raw rate speed.
- Updated production scaling:
- Seed Synthesizer
- Soils no longer increase yield amount.
- Instead, they now reduce the energy cost required for each synthesis process.
BUG FIXES
- Fixed Grass Block sieve drop not being detected due to a typo in its block ID (recipe was not working at all).
- Fixed Infuser not operating unless input matched catalyst’s required amount exactly.
- Fixed Cobblestone Generators having incorrect mining tool type (now properly pickaxe-mineable).
- Fixed Sieve drops with exaggerated drop probabilities.
- Fixed Mechanical Hopper & Upper not picking up dropped items from the ground near their input position (now correctly pulls from a 1-block radius).
- Fixed several Integrated Storage recipes that could not be crafted correctly.
TECHNICAL
- Minor internal script cleanup for better cross-addon compatibility.
- Improved Excavation-event routing for blocks using the
utilitycraft:hammerandutilitycraft:block_lootcomponents.
UtilityCraft 3.2.1 focuses on bug fixing, balance adjustments, and improved compatibility with Dorios Excavate features.