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What we have found on our dedicated server you CANNOT have PF in your mod folder, if you do then the server will pick up you PF. So either deleted or move it out, hope this helps!! |
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Hello,
I have a dedicated server that I am trying to use this mod on and I am running into issues.
I have precision farming installed in my mods for my PC but not installed at all on the server, when I join the server it shows a message that precision farming is active and disables the mod. When I log into admin I am able to re-enable the mod but curious if this just disabling the mod for myself client side or if it is effecting the server at all? I did do some testing, one person loaded with and myself without the mod, when we checked the settings the person with PF mod active showed SF as disabled and the opposite for the person without PF installed.
Applied lime to a field but no changes occurred.
-Tried to enable/disable lime required in the settings of the game
-Sleeping to the next day for changes to take effect
-Cultivated field before and after application
-Created new savegame and re attempted
None of these made the field change in ph, curious if we did something wrong or if this mod works MP but not dedicated MP, side note that we did try to apply some Potash and it did work.
Field status does not change while seeding. While seeding the field it still reads the field to be the previous crop and not the new one that is being planted. This doesnt allow you to see the new NPK requirements, I would only see the change to the field overlay after relogging (sleeping to the next day may work, didnt try yet). Not as big of deal but curious if this is fixable or a known deal.
Tested to make sure the soil contents stayed the same after a server restart and we did notice some values would drop by 0.1 but not all values. One field had ph drop and another had N drop but again only by .1 so not that significant. Havent test over multiple restarts or sessions overtime but just thought I would add it to things we noticed.
Curious if anyone has had similar experiences or ideas to try to get this working on our server.
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