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Use SPDX standard headers for all code files#22

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DanielaOrtner merged 1 commit into
RebelToolbox:mainfrom
madmiraal:implement-reuse
Dec 6, 2023
Merged

Use SPDX standard headers for all code files#22
DanielaOrtner merged 1 commit into
RebelToolbox:mainfrom
madmiraal:implement-reuse

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@madmiraal
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Replaces the long, redundant license text and file description at the top of each code file with the standard human and machine readable SPDX format. This is the first step in making Rebel Engine REUSE compliant.

SPDX (Software Package Data Exchange) defines the international standard way to share copyright and licensing information between projects and people. As a common format, SPDX reduces redundant work related to sharing important copyright and licensing information, which streamlines compliance.

This approach also simplifies the addition of licensing and copyright information to all the other Rebel files that currently do not have licensing and copyright information.

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This change is a great contribution.

@DanielaOrtner DanielaOrtner merged commit c741572 into RebelToolbox:main Dec 6, 2023
@madmiraal madmiraal deleted the implement-reuse branch December 7, 2023 06:26
@madmiraal madmiraal added PR Type: Enhancement Your current game will work better. and removed enhancement labels May 26, 2024
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PR Type: Enhancement Your current game will work better.

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