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DasKeifer edited this page Mar 25, 2026
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Welcome to the Redacted Rice Mods & Libs Wiki! Its a work in progress but it should be mostly up to date with the code in the repo. The code should always be treated as the source of truth
Any issues or concerns? Join the Redacted Rice Discord and @Das Keifer
- Treeherders - A squad focused around the generation and use of forest tiles
- WorldBuilders - A squad focused on terrain manipulation
- Rebalanced Core+ - Rebalances the core Pilot Level Up Skills (other than Reactor) to make them not strictly worse than the others
- More+ - Adds a significant number of custom Pilot Level Up Skills to the Game
- BoardUtils - Board related functions and pathing
- PassiveEffect - Helps with adding passive weapons to the game. This will handle automatically detecting if the weapon is powered and only call hooks when it is
- PawnTypeUtils - Some utilities for pulling out pawns by type from easy edit
- PredictableRandom - Gets random numbers in a way that is repeatable for when undoing moves or resetting turns
- Trait - Originally created by Lemonymous and updated to v2.3.x to support multiple traits via appending text and cycling images
- TraitReplace - A library built off similar concepts of the trait lib but for traits specifically that do not appear on the board by hijacking the vanilla traits. I.e. hijack massive trait ubiquitous to mechs and cycle between massive and a custom trait icon
- WeaponPreview - Originally made by Lemonymous but with major updates to v4.x to support two click weapons and to allow adding icons in the skill build events/hooks