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MinecraftConsolas

A certain block game, based on https://github.com/smartcmd/MinecraftConsoles (d26f70a)

What's changed?

  • Migrate msbuild to xmake.
  • Only keep the files needed for building on Windows x64.
  • Directory structure (vcxproj.filters) has been restored and manually optimized.
  • IWYU has been run on the entire codebase.
  • PCH abuse has been eliminated (stdafx.h no longer exists).
  • Remove all statements using namespace std;.
  • Remove some silly macros (such as AUTO_VAR...).
  • .clang-format has been applied throughout the codebase.
  • It can be compiled under Linux (via msvc-wine + clang).

What's next?

  • I would like to add native Linux support (SDL3).

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Something like chocolate (but not).

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