Release 2.2.2
Release 2.2.2
[2026-06-06] [2.2.2]
Added
- Added a Movement Type popout for the SPD control on both the Actions and Actor panels.
- Displays available token movement actions from Foundry/dnd5e, including movement icons and calculated speeds.
- Supports Speed, Walk, Fly, Swim, Burrow, Crawl, Climb, Jump, and Blink where available.
- Updates the token's movement action so Foundry movement and Scene Region movement costs can respond to the selected type.
- Added a new Elevation popout to replace the previous Foundry dialog flow.
- Supports Level-relative and Scene elevation modes on Foundry V14 Scene Levels.
- Shows GM-only Scene Level selection when levels are available.
- Keeps V13-compatible elevation behavior through the compatibility layer.
- Added a GM-only setting to allow players to see and use Scene elevation mode.
- Players never see the Scene Level selection list.
Changed
- Updated Status Effects, Movement Type, and Elevation controls to use Crux anchored flyouts.
- Flyouts now open beside the Crux tray at the click position.
- Flyouts close when focus/click moves outside them.
- Updated the SPD box on both panels to show the token's current movement action rather than only the actor's base speed.
- Updated movement speed display calculations for movement actions that derive from walk speed, such as Crawl, Swim, and Climb.
- Updated elevation controls with Set/Cancel buttons, direct numeric entry, and step buttons.
- Left click steps by 1.
- Shift-click steps by 5.
- Shift+Alt-click steps by 10.
- Updated initiative rolling to respect dnd5e Skip Dialog Advantage and Skip Dialog Disadvantage keybindings.
- Updated Shift-click Add to Combat to immediately add combatants and roll initiative.
Fixed
- Fixed NPC combatants not receiving the Roll Initiative popup button immediately after being added to combat.
- Fixed dnd5e senses compatibility warnings by reading the current
senses.rangesschema while retaining legacy compatibility.