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@halpz
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@halpz halpz commented Apr 19, 2022

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@EmeraldLoc
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EmeraldLoc commented Apr 29, 2022

This works fine, except that Homebrew should be checked before MacPorts, as when messing with Xcode or stuff like that, that directory will exist, and will error saying gcc-mp- does not exist

@EmeraldLoc
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Also, it still will not compile on arm as you need to set the shell prefix in the cflags in tools/Makefile

@halpz
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halpz commented Apr 30, 2022

Also, it still will not compile on arm as you need to set the shell prefix in the cflags in tools/Makefile

It seems to compile for me without editing this file

@EmeraldLoc
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Ready to be merged.

@DorfDork
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Can you rebase to tester?

GammaTendonNine added a commit to GammaTendonNine/sm64ex-alo that referenced this pull request May 25, 2022
[Having both installed at the same time is a recipe for disaster if you don't know what you're doing, however Homebrew is arguably the simplest and the most used for our purposes

see Render96/Render96ex#48]
@palmerj
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palmerj commented Nov 2, 2022

Thanks for that patch, I can get the build process a little further. But I now get this error:

❯ make
src/engine/behavior_script.c:1059:1: fatal error: opening dependency file build/us_pc/src/engine/behavior_script.d: No such file or directory
 1059 | }
      | ^
compilation terminated.
make: *** [build/us_pc/src/engine/behavior_script.o] Error 1

Any ideas?

@palmerj
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palmerj commented Nov 2, 2022

AH sorry I wasn't using GNU Make.

AloXado320 pushed a commit to GammaTendonNine/sm64ex-alo that referenced this pull request May 23, 2023
[Having both installed at the same time is a recipe for disaster if you don't know what you're doing, however Homebrew is arguably the simplest and the most used for our purposes

see Render96/Render96ex#48]
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4 participants