ARNF NetCoop v1.0.0
ARNF NetCoop v1.0.0
Two-player online co-op for A Robot Named Fight. Host a run, your partner joins, and you fight through the same procedurally-generated run together.
Features
- Shared runs - same seed, same rooms, same bosses, fought together.
- Host-authoritative sync - whoever owns a room simulates its enemies/bosses/hazards and streams them to the partner. Combat, projectiles, drops, and scrap all stay in sync.
- Downed-player revives - die and you become a drone tethered to your partner; grab health pickups or a max hp upgrade to come back, or clear the boss to revive.
- Resume later - quit and reconnect to the same run; you keep your own loadout, upgrades, and position as long as the world stays in sync with the host.
- Two ways to connect - Steam friend-invite or Direct/IP (LAN or port-forwarded, UDP 24816).
- Full boss roster, follower/weapon FX mirroring, and ghost-aware enemy targeting.
Install (both players)
- Extract BepInEx 5.4.23.2 (x64) into your game folder (the one with
ARobotNamedFight.exe), launch once, then quit. Direct Link to Windows x64 bit - Drop
ARNFNetCoop.dllinto…\A Robot Named Fight\BepInEx\plugins\. - Launch the game and press F9 in-game to host or join.
Both players must run this exact same DLL. Mismatched builds won't connect.