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ARNF NetCoop v1.0.0

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@Renevark Renevark released this 23 Jun 18:51

ARNF NetCoop v1.0.0

Two-player online co-op for A Robot Named Fight. Host a run, your partner joins, and you fight through the same procedurally-generated run together.

Features

  • Shared runs - same seed, same rooms, same bosses, fought together.
  • Host-authoritative sync - whoever owns a room simulates its enemies/bosses/hazards and streams them to the partner. Combat, projectiles, drops, and scrap all stay in sync.
  • Downed-player revives - die and you become a drone tethered to your partner; grab health pickups or a max hp upgrade to come back, or clear the boss to revive.
  • Resume later - quit and reconnect to the same run; you keep your own loadout, upgrades, and position as long as the world stays in sync with the host.
  • Two ways to connect - Steam friend-invite or Direct/IP (LAN or port-forwarded, UDP 24816).
  • Full boss roster, follower/weapon FX mirroring, and ghost-aware enemy targeting.

Install (both players)

  1. Extract BepInEx 5.4.23.2 (x64) into your game folder (the one with ARobotNamedFight.exe), launch once, then quit. Direct Link to Windows x64 bit
  2. Drop ARNFNetCoop.dll into …\A Robot Named Fight\BepInEx\plugins\.
  3. Launch the game and press F9 in-game to host or join.

Both players must run this exact same DLL. Mismatched builds won't connect.