ARNF NetCoop v1.0.5
ARNF NetCoop v1.0.5
Boss fixes.
Changes
- Scaled the Megabeast's components for 2 players instead of just scaling its main body health.
- Fixed a client softlock when continuing a run that resumes directly inside a boss room.
- Fixed a rare crash when a boss rally arrived while between rooms. The rally is now safely ignored if no room is loaded yet.
Install and play are unchanged from earlier versions: drop ARNFNetCoop.dll into BepInEx\plugins. Both players should run this same build.