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ARNF NetCoop v1.0.6

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@Renevark Renevark released this 25 Jun 19:45

ARNF NetCoop v1.0.6

Per-player scrap, and a big pass on enemy sound effects in co-op.

Note: this version changes the network protocol, so both players must update to v1.0.6. A v1.0.6 client will not connect to an older build (it shows a version mismatch rather than misbehaving).

Changes

  • Gray scrap is now per-player instead of shared. Each player collects their own gray scrap from their own drops, so you no longer both fill up at once. The colored currencies (red, green, blue) are still shared.
  • Enemies now play their personal sound effects for the non-host player. Previously only the room owner heard an enemy's warm-up tells, attack growls, and similar sounds, because the partner's copy of the enemy has its AI suppressed. The owner now relays those sounds and the partner plays its own local copy, so warm-ups, snarls, and attack cues are audible for both players. Hurt and death sounds, which already played for both, are untouched.

Install and play are unchanged from earlier versions: drop ARNFNetCoop.dll into BepInEx\plugins. Both players must run this same build.