I had a line like this in a war3map.j:
if (BlzGroupGetSize(computerTownHalls[playerId]) == 01) then
it does not make sense but still is accepted by Warcraft but not Warsmash, so I had to change it to this for Warsmash:
if (BlzGroupGetSize(computerTownHalls[playerId]) == 1) then
I had a line like this in a war3map.j:
it does not make sense but still is accepted by Warcraft but not Warsmash, so I had to change it to this for Warsmash: